Divinity: Original Sin 2

Divinity: Original Sin 2

Summoners Madness DE
31 Comments
Empress Fordola  [author] 6 Jul, 2022 @ 1:25am 
I haven't worked on this for years, sorry.
Alpharius 5 Jul, 2022 @ 11:37pm 
Add the call of servants in a mask like Riker's please!
Empress Fordola  [author] 17 Apr, 2022 @ 12:06am 
not even sure what that is.
those here are their own summoning spells, if Pet Power increases stats of pets, then it will probably not work.
if it's a spell that enchants pets (the 'summon' monster tag I think), it might work.
ZX-DX 16 Apr, 2022 @ 7:53am 
do they work with Pet Power (gift bag feature)
theSneakySnake 9 May, 2021 @ 7:44pm 
What are you working on next?
Empress Fordola  [author] 9 May, 2021 @ 6:32pm 
no, sorry.
theSneakySnake 9 May, 2021 @ 1:31pm 
Could you give us a link to your Discord server?
Empress Fordola  [author] 8 May, 2021 @ 3:23pm 
should be lv16+ I think?
[SBRBF] Jaster 8 May, 2021 @ 3:20pm 
Forgot to ask, how do you get the geist and drillworm spells? I dont see em in the shop and i am lv 15 now
Empress Fordola  [author] 8 May, 2021 @ 3:20pm 
Maybe some day when I'm back to modding, I'm currently thinking of resuming my game dev stuff.
[SBRBF] Jaster 8 May, 2021 @ 3:19pm 
Oh dang, that sucks to hear, sorry about your hdd, i guess my last question is any plans to restart the mod?
Empress Fordola  [author] 8 May, 2021 @ 3:17pm 
Sorry, no to both questions.
I didn't mod this for a year now because of losing my harddrive...
And I couldn't use the old mod as base because of the new game version, I think it used different filetypes or something... not sure anymore.
[SBRBF] Jaster 6 May, 2021 @ 10:07pm 
Question, does this have all the summons from your classic version? Another question, is this mod still being worked on?
Bicyclist for Justice 21 Apr, 2021 @ 9:32pm 
I'm level 12 and haven't seen the "summon young gheist" yet, hopefully it shows up eventually.
theSneakySnake 18 Apr, 2021 @ 11:51am 
Your Discord link says it's invalid. I don't think you set it so that it doesn't expire.
lifeRUINER (lok1) 27 Jan, 2021 @ 12:14am 
i don't know why but when i equip the skill added by this mod, some of the skill/item icons will become invisible, did anyone face this bug before?
Empress Fordola  [author] 14 Oct, 2020 @ 5:39pm 
"Summons control themselves. (Only affects summons added by this mod.)"
First sentence of the mod description.
ThatSneakyRussian 14 Oct, 2020 @ 11:43am 
Can't control these new creatures? Why? AI controlled is bad! I want something that can be controlled like how incarnates can be. Is this a bug?
GrimoireODS 23 Aug, 2020 @ 8:00pm 
Bit disappointed with the fact most unique-like spells/abilities even if it was an simple name change it will enhance immersion, also like feenex shapeshifting mod if you increase in level will the summons also gain some spells if not then its a suggestion.
Empress Fordola  [author] 15 Jun, 2020 @ 5:53am 
New game patch broke some things, added a temporary fix without the teleport orb.
NPC location is now between where the orb was and the first voidwoken fight.
MEGALOVANIA 25 May, 2020 @ 10:51am 
1
Deiidream 24 May, 2020 @ 9:05am 
Ahh okay :3
Empress Fordola  [author] 24 May, 2020 @ 9:04am 
Oh I did that on purpose because some summons would just be overpowered with infusions.
Deiidream 24 May, 2020 @ 8:53am 
Also if possible it would be nice to see compatability with the pet power mod, Currently the summons can't be targeted with infusions (whereas the condor and such from the base game can)
Empress Fordola  [author] 24 May, 2020 @ 7:47am 
Just make sure that the mod version is 1.1.6.0
if it isn't, then re-download the mod.
Empress Fordola  [author] 24 May, 2020 @ 7:46am 
Updated, NPC should be found on the ship now.
Just know that it's no high level skills yet, so don't expect them to be crazy powerful.
Empress Fordola  [author] 24 May, 2020 @ 7:01am 
:o theres a mod like that?
Alright then
I wanted to create Act 2 once I did all the monsters from Act 1, but I can do this a bit earlier too.
Deiidream 24 May, 2020 @ 6:32am 
Would be nice to get a vendor down in Act 2, Can't really use the mod (except for picking summons when you're creating your character) if you use a "skip fort joy" mod
厌氧生物无所畏惧 21 May, 2020 @ 8:03pm 
nice