Tabletop Simulator

Tabletop Simulator

Aranasyn's D&D Table
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Update: 27 Jun, 2020 @ 12:55am

Added a bunch of models, tweaked the back table map to lie flat and be able to have objects/markers dropped on it better.

More room on back table for a second map as well.

Cleaned up some scatter objects for less overall load on PCs computers, I think. Easy enough to delete more of that stuff, if it's an issue for your table.

Added an art station just in front of the zone/city maps table with 8 states - can change the urls of the images to give a bit more vibe to whatever area you're playing in.

Color coded several of the HP trackers, and added an initiative notecard for if you add mobs mid-fight. Just right click and change "color tint" to black if you don't like it.

Color coded some of the objects just to give the players their "own" corners. Can just change the "color tint" back to white if you don't like it.

Added "fudging" dice near the GM's roll computer. You can click the number on the die you want as a state, then just pick up the die and drop it straight down. It has a different announcement format than the computer, so be sure to use both methods interchangeably if you think this is something you'll be using, so it doesn't look 'off' to your players.

Color coded bags for models:
Grey = worldbuilding or dungeonbuilding stuff
White = supernatural mobs
Blue = Heroes and typical friendly/enemy humanoid NPCs
Red = Typical Enemy Monster NPCs
Teal = Story Models


Update: 18 May, 2020 @ 9:17pm