Total War: WARHAMMER II

Total War: WARHAMMER II

Greenskin Big Bosses [The Silence & The Fury]
Showing 11-20 of 34 entries
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Update: 20 Dec, 2020 @ 5:07am

--fixed orc big boss portraits extending beyond the porthole border in character screen

--more housecleaning

Update: 12 Dec, 2020 @ 12:00pm

--removed unnecessary files

Update: 3 Dec, 2020 @ 5:31pm

--Updated for Twisted & Twilight

--Mod is standalone but also compatible with We'z Speshul and/or Deco's Expanded Roster

Update: 19 Jun, 2020 @ 2:14pm

--Savage Orc Big Bosses ride the savage version of Warboars.

Update: 19 Jun, 2020 @ 10:44am

--Orc Big Boss now has Boar Chariot mount. It operates somewhere between a Chaos Champion on chariot and a Beastlord on chariot.

--Fixed Orc/Savage Orc Warboar mount faction colors not showing up on the campaign map (Wurzzhag's faction unit variant color override was causing all other factions to have no color somehow).

--Cleaned up the second Orc Big Boss campaign variants 2D porthole/card.

--Orc/Savage Orc Big Boss recruitment unlocked at tier 2 in-line with the Goblin Big Boss, one tier below the BOBB.

--Savage Orc Big Bosses no longer wield metal axes, only bone clubs.

--Savage Orc Big Bosses can unlock the Warboar mount at level 1.

--Rationalized UI categories. Apparently CA has set most melee type heroes, regardless of mount, as "Melee Experts"

Update: 19 Jun, 2020 @ 10:37am

Update: 2 Jun, 2020 @ 10:30am

--Night Goblin Big Boss retains vanguard deployment with Great Cave Squig

Update: 31 May, 2020 @ 4:32pm

Update: 30 May, 2020 @ 9:02am

--Adjusted a unit card (again)

Update: 29 May, 2020 @ 7:07pm

--Adjusted unit card background

--The two Orc Big Boss uniforms: portholes/model now match unit cards (bald+no cloak, helmet+cloak)