Total War: WARHAMMER II

Total War: WARHAMMER II

Greenskin Big Bosses [The Silence & The Fury]
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Update: 29 May, 2020 @ 1:46pm

--Night Goblin Big Boss now has three distinct campaign looks that carry over into battle: black hood (faction color piping), faction color hood, and a new all-checkered hood similar to the classic tabletop big boss model. Body is still random, depending on which dwarf beard or skull rack they feel like wearing that day

***Note: dismount/mount character to fix t-pose on squig***

Update: 29 May, 2020 @ 8:20am

--Night Goblin Big Bosses have working 3D portrait/portholes on the campaign map

Update: 28 May, 2020 @ 6:02pm

--Fixed missing tooltip for regular Goblin Big Boss

Update: 28 May, 2020 @ 4:56pm

--FLC Black Orc Big Boss replaces Goblin Big Boss in the Black Crag garrison

--Wurrzhag (Bloody Handz) can now recruit Night Goblin Big Bosses

Update: 28 May, 2020 @ 4:28pm

--Orc Big Boss & Savage Orc Big Boss moved to champion agent tab (with the FLC Black Orc Big Boss)

##NOTE##: for those wishing to continue on-going save games please see the google drive link at the bottom of description for the previous version!

--Text for Black Orc Big Boss agent type changed to Orc Big Boss (encompassing the Orc, Savage, and Black Orc subtypes)

--Goblin Big Boss and Night Goblin Big Boss, remain under the (now reverted) "Goblin Big Boss" agent type

--Night Goblin Big Bosses now only have the "cooler" goblin shields (including the squig-faced shield)

--Color of agent subtype icons altered to more closely match those used by Mixu's Tabletop Lords Orc/Savage Orc Warboss (they are now teal and bluish green). A personal preference thing, but its a good mod, PLAY IT!

Update: 28 May, 2020 @ 11:38am

--Mod version of Black Orc Big Boss removed from recruitment (already existing/hired ones will remain in play for save game compatibility)

--removed dummy text for "grn_champion_agent"

Update: 24 May, 2020 @ 9:26am

--Goblin Big Boss (Giant Wolf - Short Bow) now holds his bow and sword (forgot an ancillary uniform junction)

Update: 23 May, 2020 @ 7:15pm

--Night Goblin Big Boss skill "Ambusher" (a Lord skill?) is replaced by "Tricksy Git" which adds a small bonus to ambush success and defense chance

--Added a new mount option to Goblin Big Boss: Giant Wolf (Short Bow), trades shield and some melee defense for a kind of weak ranged attack...

--Tweaked the armoured War Boar (mount used by Orc Big Boss and Orc Warboss) so that faction colors display correctly, similar to the armored Giant Wolf. Before it was very washed out/pale looking

Update: 22 May, 2020 @ 3:30pm

--Added attribute: Vanguard Deployment to Night Goblin Big Boss (dismounted).
--Fixed Night Goblin Big Boss (Great Cave Squig) campaign map animation (forgotten mount animation override).
--Agent subtype descriptions cleaned up.

Update: 22 May, 2020 @ 6:34am