Crusader Kings II

Crusader Kings II

Languages and Linguistics [CK2RPG]
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Update: 27 Jun, 2020 @ 5:23pm

Steward, Marshal, and Court Chaplain actions now limited by language as well.

Update: 6 Jun, 2020 @ 10:05am

-Fixed major bug related to language inheritance (languages were not evolving correctly).
-Fixed bug related to Spanish inheritance (misspelling in event files caused Spanish not to be inherited).

Update: 6 Jun, 2020 @ 9:05am

Made chancellor/spymaster restrictions compatible with HIP.

Update: 5 Jun, 2020 @ 11:12pm

Chancellor's and Spymaster's actions are now limited by their spoken languages and the language of the liege of a target county. For example, if the chancellor speaks only Latin and the liege of a target county speaks only Greek, the chancellor cannot go to that county to improve relations, fabricate claims, etc.

In the future, I plan to limit the steward, martial, and chaplain in similar ways. Got as far as I could tonight.

Update: 5 Jun, 2020 @ 8:18pm

Added HIP Compatibility (increasing total language support to 86 languages).

Update: 29 May, 2020 @ 5:57pm

Added Dalmatian (beginning in 867) and Sardinian (from earliest start due to island isolation; history on this is sketchy). Fixed bug related to Basque.

Update: 27 May, 2020 @ 8:46pm

fixed minor bug unrelated to performance.

Update: 27 May, 2020 @ 8:25pm

In lieu of fixing guardian dynamics tonight, I made the following updates:
-added a minor title for a court language tutor. Your court language tutor must come from another culture and meet a minimum learning requirement. If the tutor sticks around for one to three years, you will learn his or her language.
-added location based language inheritance. In other words, your child will now by default learn both parent's cultural language and the cultural language of their current location (if different).

Update: 27 May, 2020 @ 6:07am

-Changed learning process so child only learns primary language of parents.
Added ability to learn language of guardian. In next update, I will make this chance based. It is currently hard-coded and will happen on_yearly_childhood_pulse which could result in abuse (switch guardian every year to get new language). Just didn't have time this morning to get it right but wanted to go ahead and fix the language pile-up problem that people have been reporting...

Thanks for following!

Update: 24 May, 2020 @ 10:15am

Fixed bug with romance languages in place of Latin in earlier start date.