Rivals of Aether

Rivals of Aether

Prismo
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Update: 16 Aug, 2020 @ 12:22pm

+1.7.3
-Fixed Wall-e Support

-DSpecial body hitboxes adjusted, with nerfed base knockback & scaling

Update: 11 Aug, 2020 @ 1:37pm

+1.7.2
-UTilt now has more endlag

-Added whifflag to BAir and Base Knockback on body hitbox was reduced

-You no longer get meter from taunting while you have respawn invincibility

-NAir's first hitbox now has angle flipper 10, second hitbox's angle flipper was removed

-Added cooldown to bouncing on FSpecial prism with DAir

-Fixed Up Taunt not giving meter on startup

Update: 1 Aug, 2020 @ 6:02am

+1.7.1
-MT. Dedede support added

-Weak hit of empowered strongs no longer techable

-taunts no longer get parry stun when parried

-nspecial now has extended parry stun

-special victory theme added to the Thanos alt (courtesy of Snolid Ice)

-Prismo's Definitive Edition is in progress, so any big updates or compatibilities will come after that

Update: 5 Jul, 2020 @ 6:30pm

+1.7
-New selection icon

-Dspecial angle flipper changed to 3 on waft & prism hitboxes, now should only send horizontally and up, and also prevent the lack of knockback when you do it on top of an opponent

-Dspecial Waft hitbox size was also slightly increased, and it spawns slightly lower

-Fixed Fspecial prism not spawning correctly after player death/respawn

-You can now move the prism around with all aerials other than NAir, with DAir cancelling the attack and giving a vertical and horizontal (if a direction is held) boost to the player (if it doesn't hit an enemy), it'll also have a hitbox when moved like this

-You can now airdodge out of Uspecial during the 'falling' window

-Prismo now has an AI (mostly based on Kirby's AI, credits for that go to Anguish, Ludi and luna, go check out that character too: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1868756032 )

-Compatibilities will come soonish, plus a small change to up & down taunts

Update: 10 Jun, 2020 @ 3:10pm

-hotfix:

-can no longer fastfall during dspecial

Update: 10 Jun, 2020 @ 2:51pm

1.6.3

-Uspecial Meter jump cost increased by x1.5

-You can now fastfall during Dspecial

-Now pressing parry while taunting in training mode gives full meter and resets dspecial cooldown

Update: 6 Jun, 2020 @ 11:45am

1.6.2

-Downspecial charges knockback adjusted

-Fspecial prism now should use the correct new explosion hitboxes

-Fspecial Explosion hitboxes adjusted aswell

Update: 6 Jun, 2020 @ 5:05am

1.6.1

-Down special Level Scaling changes were reverted and knockback adjusted

-Jab is faster, and hitbox comes out earlier (frame 9)

-Nair first hitbox also comes out earlier, in sinc with animation

-Fspecial Prism's Dspecial activation has different hitboxes from the waft, they keep the (1.6) angle but have stronger kb

Update: 5 Jun, 2020 @ 6:51pm

1.6

-Hud arrow now goes up when using utilt/empowered ustrong

-Empowered Strongs' hitboxes now have more hitpause & hitpause scaling

-DAttack speed/distance reduced

-NAir and NAir's active hitboxes now last slightly longer

-Down special waft hitboxes were made smaller at all charges, and hitbox size scaling reduced

-Down special waft hitboxes now have a more upwards knockback angle, and have a different angle flipper

-Down special lv1 and lv2 charges now have reduced knockback and knockback scaling

-Down special lv3 and lv2 (golden) charges now have extra hitboxes

-Otto Bobblehead Compatibility

-Feri Costume Compatibility

-T&A Codec Compatibility

Update: 31 May, 2020 @ 6:18pm

1.5.1

-A few changes to Joker, Mettaton and Blue Moon Alts

-Outlines added to non-smear prismatic effects

-Fair has been overall made slightly weaker, also has slightly more endlag

-Meter gain from attacks was slightly increased

-Fspecial no longer consumes meter to summon the Prism

-Crimson alt was replaced by Mirror B due to popular demand