Garry's Mod

Garry's Mod

SN Servers - Gmod Build Map
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Update: 25 Mar, 2021 @ 1:41pm

Published Build 384, Major Update 3

-Completely remade the racetrack and drag strip, the drag strip now has a countdown that can be used as well
-Improved cubemaps
-Updated the HDR support to reduce overexposure and areas being too dark
-Added map credits to the spawn room
-Massively improved the lighting quality in the Lobby area
-The swimming pool water can now be drained and refilled
-Added multiple new rooms in the Lobby including a train station and new storage room (Look around closely, there's much more to find, good luck!), and multiple new areas entirely outside of it
-The bridge in the main build area can now be raised to allow large ships to cross under it
-The traintracks have had some improvements made to prevent derailing in some cases in the main build area
-Added ladders to be able to get out of the water in the main build area without noclipping
-Replaced the house in the water build area with a much more detailed one
-Added lots of new interactable objects in the Lobby
-Various updates, optimizations, and improvements to all other areas, and much more not listed here

Update: 29 Jul, 2020 @ 4:58pm

Published Build 286, Major Update 2

-Added a few npcs around the lobby, and fixed the gman npc
-Updated a few of the signs in the lobby
-Updated/redesigned the roads in the main build area
-Various small fixes and adjustments around the map

Update: 19 Jun, 2020 @ 7:37am

Published Build 282, Major Update 1

Changes from build 259:
-Added cubemaps (in a few certain cases, they might appear brighter than they should with stormfox at night, or very certain events, this is a source limitation sadly, but in most cases, shouldn't be too noticeable. For those of you who preferred having no cubemaps, you can disable them by typing "mat_specular 0" in the game console)
-Added skypaint entity, so you can now use sky and sun editors! No more HL2 skybox!
-Major adjustments to HDR lighting to prevent overexposure in most cases
-Major overhaul of lobby lighting
-Replaced CS:S props with Steventechno's furniture in the main lobby room
-Adjustments to most of the objects in lobby for better scaling (railings, walls, ceilings, and many other things)
-Changed some placeholder billboards and added new ones in the lobby
-Changed "bass-heavy" soundscape to play in the teleporter room instead of lobby corridors and swimming pool area, added a calmer, less loud ambience in the other lobby areas
-Fixed bugs related to certain lobby events
-Fixed some texture alignment issues in the lobby
-Added another road around the main build area
-Replaced and rebuilt the bridge with a new, higher detailed bridge in the main build area
-Fixed small holes in PvP area
-Fixed a few floating trees in the PvP, town, and floating islands areas
-Added new basic interior to the bunker in the PvP area across the bridge
-Added splash effects to waterfalls
-Various other changes and improvements to the map

Update: 28 May, 2020 @ 10:33am

Fixed possible missing texture in town area

Update: 28 May, 2020 @ 9:34am

Now includes map icon!

Update: 28 May, 2020 @ 8:51am

Initial addon creation, Published Build 259