Tabletop Simulator

Tabletop Simulator

Dead of Winter
Showing 21-30 of 46 entries
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Update: 23 Jul, 2020 @ 2:48pm

Update: 22 Jul, 2020 @ 2:04pm

Added UI menu to allow the player to quickly change camera to all the key locations in the game.
There is a minimise button if you want to hide this.

Update: 22 Jul, 2020 @ 6:28am

Update: 22 Jul, 2020 @ 6:22am

Update: 22 Jul, 2020 @ 6:10am

Added noise tokens to each location that can be clicked to toggle active/inactive.
When clearing noise tokens, the script will roll and tell you whether the noise attracted zombies. If so, click on an empty zombie zone at that location to add a zombie.

I've chosen not to make the script add the zombie automatically to avoid confusion with accidental clicks, and since it only takes 1 more click to add a zombie now.

Update: 22 Jul, 2020 @ 6:08am

Update: 21 Jul, 2020 @ 3:49pm

Made noise tokens flippable, to be used to determine whether zombies should gather.

Update: 21 Jul, 2020 @ 3:31pm

Now with just a button click to toggle Zombie zones between empty/zombie/barricade and explosive barricade.

If no one has any issues with this functionality, I will be removing the zombie token and barricade token bags in a future release. I've left them in for the time being to not make this unplayable if there is an issue (but it seems to work well for me).

Update: 21 Jul, 2020 @ 12:14pm

Updated setup script to make modules optional even with the recommended setup.

Update: 19 Jul, 2020 @ 5:00pm

Added scripted setup for modules and cards.
Post in the discussions tab if you would like to see different configurations.

Added Crossroad card and standee for Giggles (promo character).