Tabletop Simulator

Tabletop Simulator

Dead of Winter
92 Comments
ratva  [author] 28 Jun @ 11:42am 
Thanks Vaele, I appreciate that ☺️
Vaele 21 Jun @ 11:34am 
This is absolutely amazing! Awesome work.
ratva  [author] 23 May @ 9:52pm 
Understood, I just don't have a personal laptop at the moment that I can install TTS onto.
Tolban 23 May @ 3:43pm 
Hi @ratva. Thank you very much for your answer! With the gas station info I meant to right click the gas station and type "Fuel | Weapons | Food | Survivors" in the description field, then save the mod. That should take about 30 seconds or so :)
ratva  [author] 23 May @ 2:15pm 
Hi Tolban and Super Gamer - I'll add those to the todo.
I'll probably get to the gas station info later this summer. The promo card pack would need a bit more work to create the cards and set it up to load in properly without affecting the rest so no promises. If you make the assets you can always add them in and shuffle again after the game setup, it's just the automation part that could need more time than I have at the moment.
Tolban 20 May @ 8:52am 
Thank you for this great mod! I noticed that the gas station is missing the info about the items that can be found there.
Super Gamer 3 Nov, 2024 @ 1:28am 
Great work! The mod seems to be missing the BGG promo card pack. You can find all the cards here:
https://boardgamegeek.com/image/3341794/dead-of-winter-bgg-crossroads-promo-cards
ratva  [author] 12 Mar, 2023 @ 3:31pm 
Hi Rynamari,

All the generic tokens are in the barrels in front of each colony - you can see the one for helpless survivors highlighted here https://imgur.com/a/MPfbRAE .
Th tokens are double sided, so you can flip it if you want to change them to "unruly" instead of helpless. The supply is infinite, so once you're done you can just delete the extra ones or drop them into the discard bin (to the left of the barrels).

You can also find food tokens from here (which you can drop into the pots in the colony to count food supply/starvation), wound/despair and advancement tokens. You don't need the noise, barricade, or trap barrels as I've automated those – the youtube video on this workshop's page goes through how to trigger those, or you can click on "Notebook" at the menu on the top of your screen and check out the "module features" tab.

I'll make a note to add info on the helpless tokens to the notebook in a future update as well, so thanks for pointing that out.
Rynamari 11 Mar, 2023 @ 5:32pm 
Hi, quick question. How do the helpless survivors work? I see that there is a bag of tokens, but those tokens are of actual survivors. So if for instance with the Outsider Event, do I add 1 Survivor Standee, and 1 survivor token(to act as the helpless survivor)?

If I add a survivor token as a helpless token, how does that work if I draw the survivor's card? Or is the token art just there for ease?
Fran 20 Nov, 2022 @ 4:09am 
Hi, ratva, thank you for the impressive work you've done with this mod!

I found a bug with one of the models: http://cloud-3.steamusercontent.com/ugc/1021697128190988773/4A83D10EA453AE94322B0085A9B9E27B7DB9C307/ should be a plain text model but is actually an html page saved from Paste.ee. HTML contains the actual model text so should be fixable.

If you want to run the audit yourself, Bored Maude tool I made detects those issues.
ratva  [author] 31 Aug, 2022 @ 4:39pm 
Hi hex, Ragenarok is only credited for the "high quality deck scans for warring colony", which they spent a good amount of time doing, and i spent a good amount of time cropping, editing and building into decks. I forget which decks they did (I spent weeks making this mod from various sources) and I'm not at a pc right now, but you should be able to visually tell them apart when you zoom in because they were higher resolution.
I also credited other mods where i got assets from – including your mod, where I took some assets (again, I forget which but I gave you credit all the same). Off memory, there were some decks or cards in your mod that were missing or broken at the time, which is why I started asking people who owned the physical game to help me out.
Eldtrich Whora 31 Aug, 2022 @ 10:06am 
Ragenarok is credited as the person who scanned the decks despite the fact the cards have the exact same edge errors as my scans ie: slight card overlaps in the corners of some cards
ratva  [author] 25 Apr, 2022 @ 12:08pm 
Hi jO,

Could you click on "Discussions" and then "Bug Reports" and follow the steps in the first post. I've run a scan and all assets still seem to be live, so following the steps in that post / sharing what errors you get should help.
Also if you need to upload images you have to post them to a site first - I recommend imgur. I can't see what you posted as the link is to your desktop.
jO 23 Apr, 2022 @ 4:37am 
hey man, just booted your game up and it looks like there have been some errors in loading some of the assets. I've added a link to a screen grab to show you what I mean
( file:///C:/Users/joisa/Desktop/ERROR_SCRN-GRB.JPG ).
I hope it can be fixed, this game looks like a tonne of fun.
ratva  [author] 20 Feb, 2022 @ 11:42am 
Hi Veeios,
Can you drop a message into the bug reports discussion ( https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2114343426/3192489717262019237/ ), as I might need a bit more info and I don't want to spam every subscribed to the comments? I'll respond to you there.
There is code set up that should prevent that issue (and I can't see it when I try to do the same)
Veeios 20 Feb, 2022 @ 11:35am 
Hey!! I love this mod and have really enjoyed playing with my friends. However, we saved the game and entered the game again the set up menu comes up again despite all of our other stuff saving. If I end up setting the game up again, things just so crazy. Crossroads cards disappear and the board is filled with chests. Is there a way to get back into the game without dealing with the menu at all?
ratva  [author] 20 Feb, 2022 @ 11:33am 
I've posted a video and instructions on how to run this mod locally, without relying on the hotseat mode (which breaks lots of things) as follows:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2114343426/3185737486661838185/
Cobran 15 Jan, 2022 @ 12:56pm 
ratva it worked after reopening TTS, i had this problem with several mods. Sorry for the incovienience, and thank you for all the time you spent on this !
ratva  [author] 15 Jan, 2022 @ 12:36pm 
Hi Cobran, can you paste the errors/broken links here or add me on steam and drop me a message. Also, can you try and copy those links into a web browser and tell me if they work for you there?
From what I can tell the mod is still working and the links are active.
The most likely issue is that a file got corrupted locally - you can delete the mod from inside TTS (Games, then click the 3 dots on this mod) and then resubscribe to trigger it to try to sync the files again.
The rulebook links all work for me in a browser, so I know they are still valid. With the exception of about 10 assets that use dropbox or pastebin, the rest are stored on steam and should work. It's possible your ISP blocks pastebin, but until I know which textures you think are missing I won't be able to investigate further.
Cobran 15 Jan, 2022 @ 11:34am 
There are 2 textures missing, and the original rulebook doesn't appear anymore... This means the Ui for starting never appears, sadly
ratva  [author] 6 Jan, 2022 @ 9:26am 
Thanks Djak - glad you like it!
Djak 4 Jan, 2022 @ 11:55am 
Thank you so much for your work ! Amazing mod :Kenny:
ratva  [author] 6 Dec, 2021 @ 3:44pm 
Hi Naxos, thanks for that - I'm glad you like it.
Thanks for pointing out the missing texture - I've made a note of it. The models were mostly pulled from other mods so it's possible there's a broken link, but I probably won't have a chance to look into it until the end of the month
Naxos84 5 Dec, 2021 @ 2:33pm 
What a nice mod. Thank you very much.

One thing I noted: the cars at the gas station don't have textures. Is that inteded? (cause the car in the river has one)
ratva  [author] 15 Oct, 2021 @ 1:56pm 
Thanks Tivis. All the promo cards I'm aware of are included, and the corresponding standees as well. There is a check box on the setup menu on whether or not you want them added in.
Tivis014 14 Oct, 2021 @ 11:34pm 
This mod looks amazing! I have a question though. Does this also include the survivor and crossroads promo cards?
amicus77 13 Sep, 2021 @ 4:47pm 
thanks for this ratva
Seryth91 14 Aug, 2021 @ 1:00am 
shoot, didnt see the response D:, will do!
ratva  [author] 8 Aug, 2021 @ 11:50am 
Hi Jimangi,
I've fixed the bug you mentioned so it should all be set up for you when you next load the game from the workshop. Thanks again for pointing out the issue :sunriserv:
ratva  [author] 8 Aug, 2021 @ 11:25am 
Hi Jimangi - I'm glad you're enjoying it.
Thanks for pointing out the bug - I'll try to fix it asap =)
Jimangi 8 Aug, 2021 @ 8:07am 
Hi. Loving the mod. My wife and I bought the Warring Colonies expansion early last year but never had a chance to play it before Covid hit, so it's been great to finally experience it.
I wanted to mention one bug we spotted. With the Warring Colonies setup, the school has the hospital deck on it, instead of the school cards. To get around it, we reloaded, made the deck ourselves and saved it as an object.
ratva  [author] 28 Apr, 2021 @ 7:26am 
Thanks Seryth91 - have fun! Let me know if you come across any issues =)
Seryth91 27 Apr, 2021 @ 4:51am 
Found this mod yesterday, just wanted to say it looks amazing and was fun to play with, great job with creating it! =)
ratva  [author] 16 Apr, 2021 @ 12:41pm 
Hi Rick,
I've started a discussion for you/others to share discord groups so that the comments stay focussed on the mod itself. Also everyone subscribed to the comments get's a notification every time there is a new comment, haha.
Would you mind reposting your link in there?
Cam_301 15 Apr, 2021 @ 9:06pm 
its been very hard to find players for this game. thats why if yall dont mind if i create a discord server for this game. So it will be easier to find players.
ratva  [author] 6 Mar, 2021 @ 7:28am 
To clarify, I have separated out survivors based on the options you select in the setup. Where survivors are only usable in a specific mode (i.e. if there ability can only be activated in a certain variation) these will never show up outside of these modes. Likewise, all crossroads have been separated based on which survivors and what modes are active so that there is always a possibility that they trigger.

For instance - BLUE will only be a survivor option if you are playing with the Raxxon module, as his ability can only be activated at the Raxxon.
Slimey Boi 2 Mar, 2021 @ 11:20am 
ah, that explains it, i felt it was weird that there were cards that required bandits, but i suppose it would be difficult to separate the survivor from their card
ratva  [author] 2 Mar, 2021 @ 9:37am 
Hi Eskimo,
I made an update in October based on feedback from other players (see the discussions tab) to allow certain characters and the related crossroad cards to be added where they would still make sense/be playable.

The change note for that update is as follows:
○"Moved Chloe, Emma and Gia from the "Bandit module only survivor deck" to the "Long Night survivor deck" since their abilities are usable even without the bandit module.
Their crossroad cards are specific to games with the bandit module, so these will never trigger when not using the bandit module."

Are there any other bandit cards that popped up in your game (if so can you tell me which cards and what options you had selected), or just those?
Slimey Boi 1 Mar, 2021 @ 9:26am 
even though i didn't choose the bandit expansion, their are still some bandit cards in the game
ratva  [author] 28 Feb, 2021 @ 2:04pm 
Hi @Rynamari
Nope, it will shuffle all the secrets decks (i.e. just base secrets, or Long Night secrets, or both) together into one deck, and the betrayal secrets into another deck.
You need to choose how many normal secrets and betrayals you want (see the rules booklets in the mod for more info) and manually shuffle those together.
Rynamari 28 Feb, 2021 @ 1:15pm 
I'm testing it out in solo before mentioning it to my friends, does it auto-deal out secret objectives and such? Or do I have to do that as host?
ratva  [author] 5 Feb, 2021 @ 12:29pm 
Hi Fran,

Thanks for letting me know - I've updated the mod to correct this. It looks like it was just the model for a small background model, so hopefully you didn't even notice the lack of it in your game =)
ratva  [author] 5 Jan, 2021 @ 12:40pm 
Hi Eskimo,
Check out https://www.youtube.com/watch?v=YLH2RXDXqhM for how to setup the game. Essentially there is a deck of "objectives" that will have spawned in the Colony, so you just have to pick the objective card you want and put it on top, and then set up the zombies/rounds/morale as per the chosen card.
I will be adding automation for this last step once I have more time. =)
ratva  [author] 5 Jan, 2021 @ 12:36pm 
Hi Fanible, all you have to do is click "subscribe" and open the mod from within TTS. I'm just giving credit by linking models I used to make this. =)
Slimey Boi 3 Jan, 2021 @ 12:07pm 
When the game says to "select an objective" is there anything I can select to say which one it is?
Fanible 31 Dec, 2020 @ 11:44am 
Under the "Models" part, do I need to subscribe/download to each of those for your version of the game to work properly?
ratva  [author] 3 Dec, 2020 @ 2:27pm 
Thanks silversnake - glad you like it!
I've tried to set the assets to only load when you need them (i.e. when you select a mode which requires them) but as you say, there's a relatively large amount to load. It should be quicker on subsequent plays, though =)
silversnake7 29 Nov, 2020 @ 3:44pm 
Since i own the physical game and just did a quick search hoping i'd get a working version to play with friends, i didn't look on the discription page, when i subscribed.
At first i was surprised, why it needed so (relatively) long to load up... still less time than setting up the physical game.
But, well, it's obvious... an amazing board, with amazing QOL additions. It's rarely the case, but i think i actually prefer this over the physical version.
Kudos to a job well done!
ratva  [author] 28 Oct, 2020 @ 6:30pm 
Thanks Dai and Catalan Bandit =)