Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Showing 141-150 of 157 entries
< 1 ... 13  14  15  16 >
Update: 10 Jun, 2020 @ 4:32am

Giant Slayer
Missile Weapon added
2 Ranger Axe

Update: 9 Jun, 2020 @ 11:11pm

Ranger = Melee Attack 22
Ranger(Great Weapon) = Melee Attack 28

Tried this to make them more focused on attack than other dwarf units

+

Irondrake = Range 120 , Explosion Damage 7:14

This was done at the start but I forgot

+

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2119808673
Grudge Effect Changed to be like this mod

Medium Grudge -10% Slayer upkeep reduction
High Grudge -20% Slayer upkeep reduction + Enable Journey's End for All Slayer

Update: 5 Jun, 2020 @ 11:29pm

Lord Trait fixed

Update: 3 Jun, 2020 @ 7:06am

Skyhawk rework
Range 160 , Missile Damage nonAP : AP = 9 : 8

Update: 2 Jun, 2020 @ 4:18am

Fixed Skeleton degrading bug

Update: 2 Jun, 2020 @ 12:59am

Update: 2 Jun, 2020 @ 12:42am

Update: 1 Jun, 2020 @ 8:10pm

Update: 1 Jun, 2020 @ 8:04am

Update: 1 Jun, 2020 @ 6:40am