Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Showing 131-140 of 157 entries
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Update: 20 Jun, 2020 @ 3:19am

-Gutter Runner
missile damage changed from 12:2, 11:3 to 7:7, 8:7

-Death Runner, Eshine Triad
Melee Defence reverted to vanilla value(38->28)
added passive ability "Duck and Weave" (Physical resistance, speed, melee defence)

-Grayseer
"Envoy of Council" skill gives -1 Storm Vermin recruitment duration for his army

-Harpy
added passive ability "Frenzy"

-Razorgor Herd
Health per individual increased 19 (19x32=608)

-Ability : Warden's Cage
effect time increased to 60sec, effect decreased (armor -30, melee defence -20)

Update: 17 Jun, 2020 @ 11:44pm

Update: 16 Jun, 2020 @ 11:24pm

All Raiding Stance give vanguard deployment
for faction which have weak artillary

Skaven Food production on growth, plague building

Update: 15 Jun, 2020 @ 10:21am

tempest damage lowered, more like purple sun of xereus
so now I can say tempest is balanced

Update: 15 Jun, 2020 @ 10:05am

Tempest mana cost increased to 16, 22 because it is too overpowered.

Update: 15 Jun, 2020 @ 7:52am

High Lore
Tempest = can target on ground like other vortex magic, cost increased to 14,20

Update: 15 Jun, 2020 @ 5:17am

Update: 13 Jun, 2020 @ 6:59pm

Arcane Unforging (overcast) = effect time increased to 33sec

Update: 13 Jun, 2020 @ 6:15am

=Magic Rework

-Light
Banishment = no friendly attack

-Metal
Glittering Robe = give weapon attribute "blinded"
Final Transmutation= enemy can't move

-Death
Fate of Bjuna = morale -25 added

-Heaven
Urannons Thunderbolt = 3 projectile, but less accurate

-Life
Dwellers Below = effect time increased to 20sec

-High
Soul Quench = fire angle increased(like arrow), range 300m, (overcast) = range 400m
Apotheosis = ressurect dead, (overcast) = effect range 30m, range 200m

-Vampire
Strigoi, Helman Raise Daed = use number 2 ->4

-Wild
Devolve = cause rampage
Bray Scream = contact cause discourage
Biletide = contact cause poison

-Plague
Plague = contact cause Plague Rash (=lore passive)

-Ruin
Scorch = contact cause burened

-Dark
Soulstealer = fatigue -9%
Power of Darkness = all ability cooltime reduction -10sec
Doom Bolt = range 300m (overcast) = range 400m

Update: 13 Jun, 2020 @ 5:52am

-depth guard
regenaration deleted, stalk added

-high lore
soul quench
now fired like arrrow fire arc