Kenshi
Realistic Weather Resistence
Showing 1-6 of 6 entries
Update: 30 Jun, 2020 @ 11:39pm

Update: 30 Jun, 2020 @ 7:52pm

Now you can craft these new travel gears in corresponding functional buildings.

Update: 28 Jun, 2020 @ 6:45am

(Correct some spelling mistakes)

Update: 27 Jun, 2020 @ 9:50pm

(Image changed)

Update: 27 Jun, 2020 @ 9:46pm

New armour members added!

1. Portable gas mask
I just want to have something only makes a NPC immune to gas so that he/she can survive from those death cloud, but without face covered in appearance, with headgear visible. Thanks for the idea from MOD "Belt Worn Gas Masks" by vampirecosmonaut, now I have another mask that with 100% gas resistence, a new icon modified from fog mask, yes, as you can see, a part of it. It is set to use "when necessary" (only in text T_T), so I removed all the other functions (such as stealth bonus) . Also the description says it only "compatible with headgears that do not cover the same area", such as googles/hats, etc; but to tell the truth, you can choose whatever you like, if you don't care about the realism. Finally I believe that even soldier drones should have the right to go across the gas, so I add almost no race limit: EVERY flesh NPC can use it.

2. Portable raincoat
I suddenly found a problem with my setting: if a human/shek lose both legs, he/she will never have a chance to get acid/burn resistence full (at most 80%), because replaced limbs have no resistence setting while such charactors can no longer wear boots. So I decide to add a raincoat to solve this problem, but it comes with a lot of "bonuses" that you may only choose to wear it if you don't need to fight. It may be suitable for your workers/farmers/cooks, etc, unless you are willing to manually equip/unequip it for your warriors.

Update: 8 Jun, 2020 @ 8:31pm

Change to standalone version.