Sid Meier's Civilization VI

Sid Meier's Civilization VI

TCS Pedialite
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Update: 30 Jun, 2020 @ 4:31pm

-- Added compatibility for Better Civilopedia by Infixo
-- Added Largest Feature lists
-- Added UserConfig.sql file in mod folder to allow the option to only show map tile/resource/feature/etc information if it is visible (by default the Surveyor shows all information)

Update: 26 Jun, 2020 @ 7:54am

- Changed name of mod to TCS Pedialite
- Inactive mods and dlc now have their own pages in the Civilopedia
- Fixed a minor text bug
- Additional minor changes

Update: 24 Jun, 2020 @ 12:34pm

  • A new page has been added (Surveyor) which has extensive information regarding the map and game setup. All of the game setup options from the Advanced Setup screen are presented, as well as detailed information about the makeup of the map (Continents, Terrain, Resource, Features, etc).
  • YNAMP support has been added, although that will need to continue to be refined as YNAMP has a very large list of exposed parameters. The vast majority are accounted for.
  • The list of DLC/Mods and Game Configuration summary details are reported to the Lua.log file upon opening the Mod Civilopedia Overview screen - this allows easy sharing of map setup details via copy/past
  • Fixed Mod text in the Enhanced Mod Manager which sometimes only showed the tags
  • Additional extensive under-the-hood changes and refactoring

Update: 11 Jun, 2020 @ 11:11am

The mod installation information has been expanded and given its own page.

Game and map configuration details have been added to the mod overview page in the Pedia. This includes:
- Difficulty, Speed, Disaster Intensity
- Map Script, Size, Temperature, etc
- Game/Map Seed

Update: 10 Jun, 2020 @ 8:34am

Initial upload