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In Civilopedia.xml your CivilopediaPageGroups attribute name is mis-cased. In your <CivilopediaPageGroups> block you have:
<Row SectionID="MODS" PageGroupId="DLC" … />
but the engine expects SectionId (lower-case “d”), not “SectionID”. Because of that case mismatch none of your page-groups load, so you’ll see the literal tag (“LOC_TCS_PEDIA_MODS_PAGEGROUP_DLC”, etc.) instead of the localized text.
Fix:
Change: <Row SectionID="MODS" PageGroupId="DLC" …/>
To: <Row SectionId="MODS" PageGroupId="DLC" …/>
Repeat for each <Row> in that section.
your mod has been translated by ASM590319 into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
..\Base\Assets\Gameplay\Data\Civilopedia.xml
..\Base\Assets\UI\Civilopedia\CivilopediaSupport.lua
-- Added compatibility for Better Civilopedia by infixo (Thanks @Infixo!)
-- Added Largest Feature lists
-- Added UserConfig.sql file in mod folder to allow the option to only show map tile/resource/feature/etc information if it is visible (by default the Surveyor shows all information)
https://forums.civfanatics.com/threads/tcs-pedialite.659184/#post-15819028
You just need to rename a file and made a few changes to .modinfo.
- Changed name of mod to TCS Pedialite
- Inactive mods and dlc now have their own pages in the Civilopedia
- Fixed a minor text bug
- Additional minor changes
[3928681.357] [Localization]: In XMLSerializer while updating table EnglishText from file Text_YNAMP.xml.
- A new page has been added (Surveyor) which has extensive information regarding the map and game setup. All of the game setup options from the Advanced Setup screen are presented, as well as detailed information about the makeup of the map (Continents, Terrain, Resource, Features, etc).
- YNAMP support has been added, although that will need to continue to be refined as YNAMP has a very large list of exposed parameters. The vast majority are accounted for.
- The list of DLC/Mods and Game Configuration summary details are reported to the Lua.log file upon opening the Mod Civilopedia Overview screen - this allows easy sharing of map setup details via copy/past
- Fixed Mod text in the Enhanced Mod Manager which sometimes only showed the tags
- Additional extensive under-the-hood changes and refactoring
I uses Better Civilopedia (UI) by infixo, and he also uses a extra icon on the top bar.
Than pushes your icon outside the Civilopedia window, with still space to use on far left side.
Is it possible to center this icon bar? I think it is room for 2 icons in addition to Civ6 Vanilla.
Why does it show only the active mods?
Another suggestion: Make the workshop folder clickable and open the location (file explorer on windows) or display the full path resp. copy the full path to the clipboard..
The mod installation information has been expanded and given its own page.
Game and map configuration details have been added to the mod overview page in the Pedia. This includes:
- Difficulty, Speed, Disaster Intensity
- Map Script, Size, Temperature, etc
- Game/Map Seed
See screenshots for complete list.
Thank you!