Slay the Spire

Slay the Spire

The Jester
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Update: 8 Sep, 2020 @ 3:06am

New cards :
- Mending : Power : Gain armor when you discard a card.
- Exasperation : Power : Deal damage to all enemy when you become Weak, Frail or Vulnerable.
- Desperate Strike : Attack : Deal Heavy damage. Add a Hopeless to your hand. Recycle 1.
- Hopeless : Status : At the end of turn, gain 1 weak and 1 vulnerable. Ethereal.
- Taunt : Skill : Gain 1 Vulnerable. Apply 3 Vulnerable to all enemies.

Balance :
- Inspiration [UP] Not Ethereal anymore. Elusive when upgraded.
- Haste [UP] Not Ethereal anymore. Elusive when upgraded.

Relics :
- Harlequin Cap : [BOSS] Replaces Jester Cap. When you shuffle your draw pile, choose a card to add to your hand.
- Philosopher's Amphora : [BOSS] At the start of your turn, Apply 1 Disposophobe to a random enemy.

Technical :
- Elusive cards now rely on seeded RNG to decide if they are discarded.
- Drunkenness power now relies on seeded RNG to decide it's bonus/malus.

Update: 6 Sep, 2020 @ 3:09am

Balance :
- Contradiction [UP] Reduced energy cost to 1
- Boil down [Balance] Energy cost increased to 2. Damages increased to 18(22)

Fix :
- Haunted Lute : Changed the timing of the discard to make it considered happening during the player's turn (makes it able to trigger disposophobia and ruski's broom effects)

Update: 4 Sep, 2020 @ 7:31am

New shop Relic :
- Ruski's broom : When you discard a curse or status card, Exhaust it
(Based on an idea by reddit user YourFavoriteRuski)

Update: 3 Sep, 2020 @ 4:11am

Bug fix :
- Disposophobia : Now exhausts on use like intended.
- Juggling ball : Damages from juggling balls aren't treated as attacks anymore, meaning they are not modified by Weak, Vulnerable and Strength up/down. They also don't trigger effects on hit : Plated armor, Thorns...

Localization :
- Schizophrenia : Enhanced power's tooltip
- Frustration : Updated speech bubble when trying to use the card while it's unplayable
- Leeches : Updated card description to match other life spending cards

Update: 1 Sep, 2020 @ 9:40am

Fixed Frustration not being playable when weakened

Update: 1 Sep, 2020 @ 1:35am

Changed the way Encore handles copies of itself to avoid infinite loops with any skill or power triggering it multiple times (Fixes Echo form and potential similar issues with modded cards)
Encore can now be used after Burst (giving you 2 times the effect of burst)

Update: 31 Aug, 2020 @ 4:40pm

Fixed an infinite loop when playing Encore after playing the Silent's Burst card

Update: 31 Aug, 2020 @ 3:49pm

Balanced squander (allowed very broken combos in previous version) :
- Not exhausting anymore
- Not burried anymore
- Cost reduced to 0
- Discards 3 cards from draw pile (4 when upgraded)

Update: 31 Aug, 2020 @ 1:10pm

New keywords :
- Recycle : Discard X cards and draw as many cards.
- Burried : Discard this card from your draw pile at the start of battle.
- Elusive : When you discard this card, you have 50% chance to discard it and draw another card.

New cards :
- Squander [Rare skill] : Discard your draw pile. Exhaust. Burried.
- Encore [Rare skill] : Play the previous card again. Exhaust.
- Placebo [Rare skill] : Gain 1 artifact. Elusive. Burried.
- Butter Knife [Common attack] : 9(12) damage. Elusive.

Upgraded descriptions :
- Sickle : Uses the recycle keyword
- Dodge : Uses the recycle keyword
- Overthink : Uses the recycle keyword
- Prank : Uses the recycle keyword
- Bouncing knife : Displays current number of intended hits
- Loaded dice : Improved description to make use of the new "Recycle" keyword

Balance :
- Precipitation : [UP] Increased damage
- Prank : [Balance] Discards one more card

Update: 27 Aug, 2020 @ 9:15am

New card :
- Finale : Attack : Deal 50 damage. You can't gain block from cards for the next 3(2) turns. Exhaust.

Modified cards :
- Detonate : Damages are not modified by strength or weakness.
- Frustration : Displays the correct message when the card is unplayable.