Slay the Spire

Slay the Spire

The Jester
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Update: 25 Aug, 2020 @ 1:45pm

New card :
- Hedgehog Form : Power : Gain 2(3) Thorns per turn.

Card updates :
- Detonate : [UP] Damages upped to 10(14)
- Leeches : Tagged as a healing card

Relics :
- Mirror Mask : Fixed description to show definitions of the keywords Weak and Vulnerable
- Made the Silent specific relics Tingsha and Tough bandage available to the Jester

Updated card art :
- Defend
- Strike
- Tricky Dodge
- Schizophrenia
- Hit & Run
- Procrastination
- Light the wick
- Swift Dodge
- Unleash

Update: 25 Aug, 2020 @ 4:56am

Restricted Mirror Mask's effect to the weak and vulnerable debuffs as most debuffs make no sense on a monster (effects on cards or energy) and those which do are never applied to the player or don't work as expected when applied to monsters (Constricted on a monster damages the player).

Update: 24 Aug, 2020 @ 4:34pm

Made Mirror Mask able to copy pure debuffs only (doesn't copy buffs with negative values) to prevent overpowered interaction with temporary strength.

Update: 24 Aug, 2020 @ 4:02pm

Fixed a weird interaction between the Mirror Mask relic and Temporary Strength and Dexterity

Update: 24 Aug, 2020 @ 3:21pm

Fixed a crash when upgrading the card Momentum

Update: 24 Aug, 2020 @ 3:06pm

Fixed Mirror mask preventing positive powers from applying on the player

Update: 23 Aug, 2020 @ 11:26am

Updated cards :
- Disposophobia [Balance] : Upgrading the card now makes it target all ennemies instead of upgrading damages.
- Prankster [UP] : Cost reduced to 1. Now innate when upgraded.
- Precipitation [Balance] : Reduced cost to 1 when not upgraded. Reduced damage to 5 when not upgraded.
- Arrythmia [Fix] : Fixed an error in the upgraded card description.

New Relics :
- Loaded Dice [Boss] : Allows you to choose which card are discarded by Jester's random cards.
- Haunted Lute [Boss] : At the start of your turn Gain 1 Energy and discard a random card.
- Mirror Mask [Shop] : When you receive a debuff, Apply the same debuff to a random ennemy.

Update: 23 Aug, 2020 @ 7:28am

Balance :
- Prankster : Changed rarity to common
- Precipitation : Changer rarity to common
- Pause : Changed rarity to uncommon
- Arrythmia : Now gives more energy on positive turns
- Frenzy : Reduced cost to 1. Changed rarity to uncommon
- Drunkenness : Reduced cost to 2 when not upgraded. Innate when upgraded
- Momentum : Not innate anymore when upgraded. Cost reduced to 1 when upgraded

Update: 23 Aug, 2020 @ 6:14am

Balance :
- Disposophobia : Can be canceled by artifact, Changed rarity to common, Exhausts.

Update: 23 Aug, 2020 @ 5:30am

New card :
- Disposophobia

Changes :
- Hide & Seek : These cards don't go to the exhaust pile anymore. Fixed description to reflect the change.
- Mudball : Fixed the English description to match the change made to the card 3 patches ago.