Arma 3
Toresk Terrain
Showing 1-8 of 8 entries
Update: 4 Oct, 2024 @ 11:17am

*Note*
Some map settings were changed in order to try & improve performance based on feedback from ThrustVector.

*Changed*
- clutterDist was 125, now is 90
- clutterGrid was 1.5, now is 1.7
- Reduced clutter density for each surface
- Changed c_Thistle_Thorn_Green to c_grass_brushhigh_green in toresk_thistlethorngreen

Update: 13 Oct, 2021 @ 11:25am

*Changed*
- Enabled main menu buttons for those that had repurposed them

Update: 1 Sep, 2020 @ 5:20am

*Fixed*
- Two floating tree stumps at the western swamp

Update: 8 Jul, 2020 @ 8:14am

*Added*
- Two new islands

*Fixed*
- A typo in the loading messages

Update: 17 Jun, 2020 @ 11:55am

*Added*
- Objects to factory on eastern island
- New objects to swamp on eastern island

*Changed*
- Some stuff

Update: 15 Jun, 2020 @ 5:18pm

*Added*
- Concrete panels to some industrial areas

Update: 15 Jun, 2020 @ 1:11pm

*Added*
- Some new trash items in Prodgy Lake (to hide hard edges)

*Changed*
- Water to livonia/river water
- No longer inheriting from Enoch, should be usable by non DLC owners now.

*Fixed*
- Lake objects sky reflection moving relative to player (thanks to yukihito23 for telling me!)

Update: 15 Jun, 2020 @ 5:26am

Initial release