Barotrauma

Barotrauma

(K.Y.R) Crimson Shard Ausf. K1.1
Showing 1-10 of 45 entries
< 1  2  3  4  5 >
Update: 2 Nov, 2020 @ 1:54pm

Update: 2 Nov, 2020 @ 1:51pm

Update: 2 Nov, 2020 @ 1:41pm

Update: 3 Oct, 2020 @ 7:37am

Update: 3 Oct, 2020 @ 7:31am

Update: 3 Oct, 2020 @ 6:56am

Another update Yayyy !

-Added a greeting message from the IA =)
-Added some automation from the IA at the beginning of the campaign

Update: 2 Oct, 2020 @ 4:28pm

Big update again !

-Added an IA system which greets the players and can discuss with them, share usefull informations and also take orders ! :D

-You can now control your reactor and battery system settings by chat with : shutdown/R0/1/2/3/4/aux batt on/aux batt off
-You can now Discuss with the Crimson Shard ! Be sure to say hello or help, and the IA will talk to you =). (or try ''HELP'' ^^)
-Added a power cable from the docking port to all the batteries, free electricity coming from the stations =)
-Added a small lamp with motion detector near the docking port to show you the button to open in when you're docked at a station.

Update: 2 Oct, 2020 @ 8:02am

Some small maintenance fixes.

Update: 2 Oct, 2020 @ 7:23am

Some more changes to Captain room and Navigation systems :

Added a switch on the navigation terminal which divide input to engines and ballasts by 3.5, rendering the engine completely silent. May or may not be used with the Silent running mode for maximum efficiency.
-Also added some light and screen informations about this feature on the navigation terminal.

With these changes, the Submarine is either rapid and loud or Slow and Quiet =)
Enjoy !

Update: 1 Oct, 2020 @ 1:39pm

Fixed a few things here and here around and inside the Submarine.

Big revamp of the Captain Room !

-Changed the status monitor and added a big display with informations about external lighting (including turrets lighting), internal flooding (by rooms) with lights indicators on a small ''map'' of the submarine divided by sections.
-Changed the Engine batteries to Aux Battery power switch, removed the old terminal in favor of an electrical lever, added some more lights for easier visual informations. (also did it in engine room)
-Added a new terminal with 5 manual settings with visual on display for the reactor. (you'll need to desactivate the automatic reactor setting for it to work and for now, it's only configured to work with 2 uranium rods)

Changes in the N.Reactor Room !

-Added a ''Fuel Output'' (F.Rods) Screen
-Added a new terminal with 5 manual settings with visual on display for the reactor. (you'll need to desactivate the automatic reactor setting for it to work, and for now, it's only configured to work with 2 uranium rods)