Total War: WARHAMMER II

Total War: WARHAMMER II

Moulder's Menagerie - SFO
Showing 1-10 of 10 entries
Update: 26 Nov, 2021 @ 10:08pm

Update for The Last Kiss.

Update: 26 Aug, 2021 @ 3:32pm

Updated for The Silence and the Fury and the Great Plan.

Update: 16 Mar, 2021 @ 1:11pm

Update to match the base mod's update.

Update: 6 Mar, 2021 @ 4:13pm

Patched the new stormfiends.
New unit cards!

Update: 7 Feb, 2021 @ 10:36pm

-Melee stormfiends should be tankier (phys resis and health).
-They have received have the doomwheel/warpgrinder overload ability.
-Tweaked the contact effects. Shock gaunlets has a higher value, Grinderfists now have warp scorch effect like warp grinders, Warp Braziers' dots is now similar to the plague furnace's and with a sightly weaker contamination effect instead of pure minus leadership.

Update: 6 Feb, 2021 @ 6:09pm

Added the 3 new stormfiends. Due to them all sharing the same cap, each increase would increase each one by +2. So one building gives you +10 stormfiends, 2 of each variety. Thus I've lowered the cap to 1 per T5 engineer and monster building chain.

Update: 23 Jan, 2021 @ 10:15pm

Cost (both gold, upkeep and custom battle) adjustments to all units.

Update: 22 Jan, 2021 @ 5:52pm

Increased ammunitions of the Stormfiend with ratling guns.

Update: 20 Jan, 2021 @ 6:55pm

Updated for The Twisted & The Twilight & The Kings & The Raiders.
Added the Aberrations, Stormfiends, Armoured Rat Ogres, Burrowing Behemoths and the Giant rats.

Update: 26 Jun, 2020 @ 8:16pm