Don't Starve Together

Don't Starve Together

[2.8.0!] Garfield
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Update: 5 Sep, 2023 @ 4:16pm

- Fixed an issue where the game would crash when Garfield attempted to revive
- Fixed an issue where the game would crash when an Accelblade broke

Update: 26 Aug, 2023 @ 8:27pm

Woohoo! Big changes! SO many, in fact, that I forgot all of them!

-Removed "Accelvest" (It's still broken)
-Tweaked "Accelblade" item. Now no longer breaks on depletion, instead needs to be fed in order to restore uses. Also now deals Planar Damage, dealing increased damage against Lunar enemies.
-Tweaked "Enthralling Eye" recipe to require Pure Horror instead of Nightmare Fuel. This is for a later update.
-Tweaked "Last Resort" recipe to require Pure Horror for the sake of gating it behind significant progress markers better.
-Added Lunar and Shadow variants of the Lasagna Cleaver. Said weapons are crafted at a Brightsmithy and Shadow Plinth respectively.
-Resprited Garfield
-Resprited Accelfield
-Resprited Lasagna Cleaver and related crafts.
-Resprited Ardent Crozier.
-Changed the visual effects used by the Ardent Crozier.
-Added more lines for Garfield to say. Said lines are mostly for newer content from updates like Terrors Below and Taking Root.

Fixes:
-Fixed a long standing issue where only one Accelfield could exist at a time.
-Fixed a long standing issue where the Thulecite Stick would drop on the ground instead of being given back to the player when the Lasagna Cleaver breaks.
-Fixed issues regarding the change of forms.
-Tidied up transformation code for later.


Note:
Small patch is intended to come out shortly after this one, probably in a few weeks because I'm starting school again. Patch intends to resprite some other items to bring them up to par with everything else, as well as checking the balance of everything and making sure certain assets are not of low quality. Have fun everyone!

Update: 20 Apr, 2022 @ 4:07pm

-WOOPS!

Update: 20 Apr, 2022 @ 3:37pm

- woops!

Update: 20 Apr, 2022 @ 2:23pm

- Officially added the "Accelvest" item
- Tweaked Accel's stats. Again... (Now has 50 max health, 2x dmg, 1.5x movespeed, but only 5x hungerrate and true night vision.)
- Didn't update crafting recipes for the new crafting system... :(

Just a more simple patch before I go dark on this mod for a while. I'm not gonna stop updates to work on 3.0 quite yet, but this will be one of the last few patches just to tidy things up before 3.0.

Update: 19 Mar, 2022 @ 11:43pm

- Functional version of last patch

Update: 19 Mar, 2022 @ 10:44pm

A lot of changes here, mainly to the functionality of Accelfield
+ Accelfield now shares the same max hunger as Garfield
- Accelfield now has a higher hunger drain (To better balance out the higher max hunger)
+ The transformation between Garfield and Accelfield is entirely tied to sanity now, so while your hunger drains quickly still, you can more easily maintain the form by keeping your sanity low.
/ Added item "Accelblade" which is meant to be a better Dark Sword, dealing more damage and draining even more sanity.
- Made the recipe for "Last Resort" require a Shadow Atrium, in order to better reflect the value behind it.
+ Reworked the Ardent Crozier into a 25-use staff that summons a small damaging fire explosion at the cast location, dealing 50 damage.
+ Slightly lowered the cost of the Ardent Crozier
+ Further increased the bonus hunger gained by Garfield when eating Monster Lasagna

Update: 25 Feb, 2022 @ 7:15pm

2.5.5! Initially was going to be delayed until later, but I discovered a pretty major issue with the mod where you couldn't start a new world because of the code for an unimplemented item. And while you can make new worlds with Garfield again, you'll also be excited to find some small changes here and there, but also a whole two new items! The main dish here is the "Last Resort" item, which is an expensive item that's... well... a last resort. In addition to this, you can also craft the "Cheater's Blackjack" which is an "upgrade" of sorts to the Boreal Blackjack item, which is more like an expensive, but easier to use (And more powerful) version of the ice-cold casting stick you're used to. And some of you might know that an additional item was also planned for this update, but wasn't able to make it, since it needs some more time in the oven. Maybe next update you can see it in action!
- Fixed a critical error with the mod
- Added some additional new sounds
- Made some small tweaks to existing systems
- Added Cheater's Blackjack and Last Resort

Update: 12 Feb, 2022 @ 12:55pm

- Lowered Accelfield's max HP from 175 to 125
+ Raised Accelfield's max HUNGER from 25 to 50
- Lowered Accelfield's DMG multiplier from 3.0 to 1.5
+ Made Accelfield immune to slows from moonstorms, sandstorms, and sinkholes
+ Made Accel build, chop, mine, hammer, and gather faster
- Made Garfield mine and hammer slower
+ Lowered Garfield's hunger rate from 2.0 to 1.75
+ Raised Garfield's natural insulation from 60 to 80
- Lowered Garfield's natural armor from 20% to 15%
+ Gave Garfield a favorite food, that being monster lasagna
+ Allowed Garfield to lose sanity from mushrooms again
/ Tuned some of Garfield's issues with loading in and out of the game/caves as Accel. As of this patch, you should transform back to Garfield with medium stats when moving locations.

Paving the road for something new! While Accel used to be crazy strong, they were maybe a little TOO strong, to the point where you could (using the lasagna cleaver) kill the Eye of Terror before it could even attack! While I still want to have Accel as a somewhat easily accessible second form, which counteracts some of Garfield's downsides, I want to shift a lot of Accel's power into straight up speed, allowing him to do things like work and gather resources faster. This isn't to say he won't still deal damage, but it's a lot lower than it used to be. The dmg rate will probably stay the same, since a new way for Garfield to deal heavy damage is soon to appear.... (Well, not SOON...)

Update: 20 Jan, 2022 @ 1:17pm

- Fixed an error that rendered the mod impossible to play