Arma 3
Ravage: Chernarus Redux
Showing 11-20 of 30 entries
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Update: 22 Aug, 2020 @ 11:14am

Minor changes

Update: 14 Aug, 2020 @ 11:52am

- Changed some points on the map to try to increase the performance of the scenario a little;
- Changed the locations of the Weapons / Equipment and Supplies stores. I tried to put them in constructions that already existed on the map in order to reduce the number of objects on the scene;
- Now the personager can be spawned in 5 different places at random;
- Added more vehicles on the map and more boxes with repair items.

Update: 11 Aug, 2020 @ 7:40am

Minor changes.

Update: 7 Aug, 2020 @ 12:31pm

- Add a radom trader on supply store;
- Minor chages.

Update: 30 Jul, 2020 @ 3:02pm

- Changed the location of arms and equipment sellers.
- Added another supply vendor.
- Changed the layout of the supply store.

Update: 27 Jul, 2020 @ 2:25pm

Minor corrections.

Update: 26 Jul, 2020 @ 1:18pm

- Fixed an error that caused enemies not to load on the map. Enemies spawn between 1km ~ 2km from the player.
- After clearing some points of interest on the map, they can be populated again after a while.

Update: 19 Jul, 2020 @ 9:02am

Added some cars at some points on the map. In cities, cars have a low probability of not being there...

Update: 17 Jul, 2020 @ 12:23pm

Update: 15 Jul, 2020 @ 10:06am