Arma 3
Ravage: Chernarus Redux
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Update: 30 Jul, 2021 @ 7:48pm

Update: 17 Jul, 2021 @ 2:01pm

Update: 25 Apr, 2021 @ 1:08pm

Update: 21 Apr, 2021 @ 8:37am

Update: 20 Apr, 2021 @ 7:03pm

- Now only the base in Zelenogorsk is available.
- Altered the spawning system of the enemies, before I was using a script (simple made by myself) where I needed the scenario to start with some enemies in the places where I had planned to be the "bases" or "camps" of the enemies . Now I am using the EOS scripts (Enemy Occupation System by BangaBob) for this scenario, which allows the scenario to start without the enemies on the map and appear after some time and when the player is close to the areas. I think it can be a cool alternative to try to reduce the impact on performance and also make the spawn of enemies on the map more dynamic. Now enemies can spawn inside some buildings, so be careful.
- I'm trying to use the Simple Shops merchant scripts (by hoverguy) for this scenario in order to better select the items to be sold. I added one more salesperson at the base in Zelenogorsk but the items will be random among weapons, supplies and equipment.
- Now we can find some running zombies, a very low chance but they could be there.
- There may be an error message referring to marks on the map, I am trying to adjust it but apparently it is not interfering with anything in the scenario.

Update: 17 Jan, 2021 @ 7:51am

Update: 27 Sep, 2020 @ 10:36am

Update: 26 Sep, 2020 @ 4:31pm

- Changed some enemy bases.
- Now on enemy bases, after being cleaned for the first time, they will be occupied by random enemy groups. For both Opfor bases and Independent camps, there is an option for 4 different groups to appear (they can repeat).
- The option to spawn furniture from the Ravage mod was removed on this map, as it is selected to happen and I noticed (better late than never) that on this map we already have the objects inserted.
- I made an attempt to remove the items from the RHS mods, in order to reduce the number of mods required, but I have not yet succeeded, but I will continue the attempt.

Update: 18 Sep, 2020 @ 2:45pm

Update: 26 Aug, 2020 @ 11:45am

- Minor changes.