RimWorld

RimWorld

Vanilla Security Retextured
Showing 1-7 of 7 entries
Update: 9 Dec, 2020 @ 8:17am

Version 2.1.1

- Transferred the IEDs / Mines Dropdown Menu to one of my other mods.
- A few minor changes and additions for my own sanity, no texture changes.

Update: 18 Nov, 2020 @ 7:30am

Version 2.1.0

- Changed the shell graphics, especially the antigrain one.
- Increased the resolution of all retextured items to 256 px.
- All trap mines are now compacted into one dropdown menu.
- Got rid of the annoying faint white outlines once more.
- Fixed the Landmine texture path from the Expanded Vanilla Security mod.

Update: 24 Sep, 2020 @ 9:04am

Version 2.0.2

- Brigtened up the shell parts that were dark.
- Fixed the thin line of white pixels caused by CMYK.

Update: 23 Sep, 2020 @ 11:05am

Version 2.0.1

- All shells have had their overall design changed a bit.
- All shells are now also a tiny bit shorter and smaller.
- Firefoam and Antigrain shells are now a bit darker.
- EMP shell is now a bit brighter.
- Cleaned up the projectile trails.

Update: 21 Sep, 2020 @ 5:46pm

Version 2.0.0

- Removed the textures for the Nuke Mod. They are now available as a separate mod.
- Support for both 1.1 and 1.2 (And the future 1.3, since it's just a retexture mod.)
- Support for Fluffy's Mod Manager, enabling notifications for all future updates.

- New texures for these vanilla items:

High Explosive Shell
EMP Shell
Smoke Shell
Firefoam Shell
Antigrain Shell
Incendiary Shell

Projectile graphics for all of these shells.

Update: 6 Jul, 2020 @ 3:10pm

[Auto-generated text]: Update on 7/7/2020 12:10:05 AM.

Update: 4 Jul, 2020 @ 11:04am

[Auto-generated text]: Initial upload.