RimWorld

RimWorld

Rimocracy
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Update: 14 Jun @ 2:16am

Hot fix for previous update breaking RimWorld 1.5

Update: 13 Jun @ 6:34am

- Added support for RimWorld 1.6 (beta)
- Politics tab button now has a progress bar displaying Governance level

Update: 25 Jan @ 1:41pm

- Added mod icon
- Added support for Colony Manager Redux
- Succession types that have no valid leader candidates will now be automatically replaced (mostly applies to Nobility)
- Nobility succession: Double-check to ensure that wild men and zombies with a noble title won't be considered as leader candidates
- Fixed typos in English localization
- Updated embedded Harmony

Update: 15 Mar, 2024 @ 1:16pm

- Added support for RimWorld 1.5 (beta)
- Fixed NRE in VFE Tribals

Update: 20 Nov, 2023 @ 8:27am

Turns out the last update was with a WIP version of Rimocracy, so many people encountered lots of errors. My deep apologies, and the correct update (also with a few XML errors fixed).

Update: 19 Jul, 2023 @ 5:57am

- Govern job no longer requires, or improves, Intellectual skill (just look at real-life politicians)
- Quality of the governing bench (research bench, throne etc.) affects governance speed
- Added a progress bar when governing (shown as % of target Governance)
- Politics tab now shows a draggable progress bar for current and target Governance
- Clicking on the leader (and candidates when campaign is on) in the Politics tab selects them
- Improved govern job logic and performance
- Leaders can only govern from thrones assigned to them
- Added explanations to govern job fails (e.g. no power)
- Simple Slavery support deprecated
- Fixed incorrect attitudes to execution of guilty prisoners and some other actions
- Various other fixes and performance improvements

Update: 28 May, 2023 @ 4:36am

- Colored the logo
- Added Reset button to mod settings, removed unnecessary settings and improved UI
- Debug logging mode is now off by default
- Fixed errors related to decision cancelation and, hopefully, the bug when an election would never be held
- Opinions of other pawns are now clamped -100 to +100 for internal calculations
- Fixed the leader getting a negative thought when losing his/her title because politics has been disabled
- Fixed some typos and localization errors
- Optimization pass

Update: 21 Oct, 2022 @ 8:04am

Fixed patch for Vanilla Traits Expanded

Update: 20 Oct, 2022 @ 2:59am

- Fixed error with RimWorld 1.3
- Updated patches for RimWorld 1.4

Update: 16 Oct, 2022 @ 3:50am

- Updated for RimWorld 1.4
- Decision requirements now display which are satisfied and which aren't (it required a big code rewrite)
- Being in a mental state lowers Loyalty by 20%
- Citizens will now be happier if you arrest a hostile pawn
- Fixed incorrect governance decay calculation after you disabled Loyalty feature mid-game
- Fixed list of protesters not being cleared on deactivation of Rimocracy
- Pawns' backstories can now be used in requirements and considerations (not yet used in practice as there are way too many of backstories to go through them all)
- Small tweaks to considerations and some other things
- Optimization, refactoring and code readability improvements