Space Engineers

Space Engineers

Stamina
Showing 1-9 of 9 entries
Update: 5 Aug, 2020 @ 8:14am

- Fix exception where bots were still iterated in networking code.

https://github.com/keyspace/Stamina/releases/tag/v0.2.2

Update: 4 Aug, 2020 @ 4:49pm

- Try not to crash multi-player servers on player log-in if data is not fully loaded.

https://github.com/keyspace/Stamina/releases/tag/v0.2.1

Update: 1 Aug, 2020 @ 9:00am

- Added a dark overlay on the screen edge that fades in as stamina gets low.
- Fixed a bug where stamina of bots (wolves, spiders, etc.) was being applied to the game host. Should get less sudden deaths now.

https://github.com/keyspace/Stamina/releases/tag/v0.2

Update: 18 Jul, 2020 @ 5:09am

- Characters now re-spawn with 50% stamina instead of whatever they had before death.
- Negative stamina to do half as much damage (still not configurable).

https://github.com/keyspace/Stamina/releases/tag/v0.1.1

Update: 18 Jul, 2020 @ 4:25am

- Added mod ID to code to avoid networking packet collision with other mods.
- Added thumbnail to repo and Steam Workshop.

First potentially usable release, alpha-quality.

https://github.com/keyspace/Stamina/releases/tag/v0.1

Update: 18 Jul, 2020 @ 4:23am

Try removing a dud (untagged) release from Steam Workshop listing.

EDIT: Failed! Now there'll be two more duds. X_X

Update: 15 Jul, 2020 @ 1:54pm

- Added mod ID to code to avoid networking packet collision with other mods.
- Added thumbnail to repo and Steam Workshop.

First potentially usable release, alpha-quality.

https://github.com/keyspace/Stamina/releases/tag/v0.1

Update: 15 Jul, 2020 @ 1:43pm

Update: 15 Jul, 2020 @ 6:59am

- Initial submission to acquire mod Steam ID.
- Stamina gain/cost based on movement state is server-configurable (per save file).
Nothing else is.
- Player stats are retained between sessions (per save file) based on player Steam ID.

https://github.com/keyspace/Stamina/tree/v0.0