Garry's Mod

Garry's Mod

DOOM Eternal - TFA Base Heavy Cannon (Sound and lua Script Mod)
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Update: 26 Nov, 2020 @ 10:10am

+Increased RPM to 435.

+Made accuracy near perfect to reflect the original game's.

+Full movement speed allowed when using ironsights.

+Updated weapon mod flavor text to reflect new changes.

+Added the Heavy Assault Cannon, a more realistic take on the weapon based on the original addon's rendition. This weapon is intended for NPCs, but it is fully usable by players. Has a 60 round magazine, plus one round in the chamber, and must be reloaded. Has 500 RPM and high accuracy (not perfect, but very high). Does not have any weapon mods.

Update: 15 Sep, 2020 @ 2:12pm

New update, after some testing in both the base game and in Garry's Mod.

+Increased RPM to 425.

+Updated weapon mod descriptions to reflect the RPM change.

+Updated flavor text.

Update: 8 Sep, 2020 @ 12:42pm

+Reverted firing rate back to 400 RPM from 430 RPM

+Decreased damage on basic fire to 50 from 60

+New context (C key) menu position (No longer solely focuses on the barrel, now focuses on the weapon as a whole)

+Precision Bolt changes - Decreased fire rate from 100 RPM to 40 RPM, Increased damage from 300 to 400

+Updated weapon mod descriptions

Update: 8 Sep, 2020 @ 9:39am

Same as Update 2, but changed the descriptions for the attachments to reflect the changes.

Update: 8 Sep, 2020 @ 9:33am

Testing something - pay no mind to this.

Update: 8 Sep, 2020 @ 8:26am

+ Changed firing sound to be less bass-y (closer to the original Heavy Cannon from the game).

+ Updated firing rate to be closer to the original.

+ Updated stats on the Precision Bolt.

Update: 18 Jul, 2020 @ 11:06am

Initial addon creation.