Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Swords of the Prophets
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Update: 23 Dec, 2020 @ 10:33pm

Latest:

- Macemen for Lombards, India, have been rebalanced and assigned.

TO-DO [31/10]

- Fix all Lombards by Yule - this will need Indian macemen to be reviewed only with Lombard macemen.
- KOREANS: Heavy archer skin not done.
- JAPANESE: Uji Chief lacks proper melee anim.
- TANG, TIBET - No Qiang. Xianbei levies done for Outpost.

WARNING:

Encountered a crash when starting a new game with a random faction. We suspect this is due to a badly implemented unit, or building.

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons & help text, we haven't spent much on them.
- Insert tech restrictions, wonders
- Insert Stephanie's suggested balance rules.

Update: 23 Dec, 2020 @ 5:38pm

Update: 22 Dec, 2020 @ 9:13pm

Update: 22 Dec, 2020 @ 8:50pm

Latest:

- Massive rebalancing for European units, and other units besides.
- Norse, Saxons, Visigoths, Franks, Varangians have received unique unit revamps - see newworldempires.fandom.com for more details.
- As specified on Wiki, Khazar Tudun gets an anti-Turk combat bonus.
- New icons have been assigned to various units.

TO-DO [31/10]

- Fix all Lombards by Yule - this will need Indian macemen to be reviewed only with Lombard macemen.
- KOREANS: Heavy archer skin not done.
- JAPANESE: Uji Chief lacks proper melee anim.
- TANG, TIBET - No Qiang. Xianbei levies done for Outpost.

WARNING:

Encountered a crash when starting a new game with a random faction. We suspect this is due to a badly implemented unit, or building.

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons & help text, we haven't spent much on them.
- Insert tech restrictions, wonders
- Insert Stephanie's suggested balance rules.

Update: 22 Dec, 2020 @ 1:34am

Latest:

- Imperial Gajah is now playable as an Indian unique unit but isn't balanced.
- Jungle Hunter for Indians is WIP. Files are compiled, but not fully implemented.
- Rebalancing of Saxon, Viking, Frankish, and British units have commenced on fandom.com

TO-DO [31/10]

- Fix all Vikings, Lombards by Yule
- KOREANS: Heavy archer skin not done.
- JAPANESE: Uji Chief lacks proper melee anim.
- TANG, TIBET - No Qiang. Xianbei levies done for Outpost.

(6/11)

Bareback elephant archers are ready but not animated. Do something about these.
Stephanie wants to redo the skins for Ulfsarks, Berserkers. She agrees to Ulfsarks being lightly armoured but wants Berserkers to be heavier.

WARNING:

Encountered a crash when starting a new game with a random faction. We suspect this is due to a badly implemented unit, or building.

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons & help text, we haven't spent much on them.
- Insert tech restrictions, wonders
- Insert Stephanie's suggested balance rules.

Update: 21 Dec, 2020 @ 7:23am

Latest:

- Imperial Gajah, Jungle Hunter for Indians is WIP. Files are compiled, but not fully implemented.
- Rebalancing of Saxon, Viking, Frankish, and British units have commenced on fandom.com

TO-DO [31/10]

- Fix all Vikings, Lombards by Yule
- KOREANS: Heavy archer skin not done.
- JAPANESE: Uji Chief lacks proper melee anim.
- TANG, TIBET - No Qiang. Xianbei levies done for Outpost.

(6/11)

Bareback elephant archers are ready but not animated. Do something about these.
Stephanie wants to redo the skins for Ulfsarks, Berserkers. She agrees to Ulfsarks being lightly armoured but wants Berserkers to be heavier.

WARNING:

Encountered a crash when starting a new game with a random faction. We suspect this is due to a badly implemented unit, or building.

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons & help text, we haven't spent much on them.
- Insert tech restrictions, wonders
- Insert Stephanie's suggested balance rules.

Update: 20 Dec, 2020 @ 9:03am

Update: 28 Nov, 2020 @ 3:06am

Latest:

- Latin placenames for Lombard civilisation instead of modern Italian. Modoetia (Monza) - an important estate - is now buildable.
- Skin for Korean Gaemamusa is done, but not implemented.
- Qiang levy unit added but not implemented (I got bored).

TO-DO [31/10]

- Fix all Vikings, Lombards by Yule
- KOREANS: Heavy archer skin not done.
- JAPANESE: Uji Chief lacks proper melee anim.
- SRIVIJAYA: Still missing a Jungle Scout / Blowgunner. May create a dummy unit to test this.
- INDIANS - No Imperial Gajah. STILL WIP (sigh)
- TANG, TIBET - No Qiang. Xianbei levies done for Outpost.

(6/11)

Bareback elephant archers are ready but not animated. Do something about these.
Stephanie wants to redo the skins for Ulfsarks, Berserkers. She agrees to Ulfsarks being lightly armoured but wants Berserkers to be heavier.

WARNING:

Encountered a crash when starting a new game with a random faction. We suspect this is due to a badly implemented unit, or building.

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons & help text, we haven't spent much on them.
- Insert tech restrictions, wonders
- Insert Stephanie's suggested balance rules.

Update: 6 Nov, 2020 @ 6:11pm

Update: 30 Oct, 2020 @ 7:33am

Latest:

- Defective graphics for Arab cavalry fixed.
- Skin for Korean Gaemamusa is done, but not implemented.
- Qiang levy unit added but not implemented (I got bored).

TO-DO [31/10]

- KOREANS: Heavy archer skin not done.
- JAPANESE: Uji Chief lacks proper melee anim.
- SRIVIJAYA: Still missing a Jungle Scout / Blowgunner. May create a dummy unit to test this.
- INDIANS - No Imperial Gajah. STILL WIP (sigh)
- TANG, TIBET - No Qiang. Xianbei levies done for Outpost.

(6/11)

Bareback elephant archers are ready but not animated. Do something about these.
Stephanie wants to redo the skins for Ulfsarks, Berserkers. She agrees to Ulfsarks being lightly armoured but wants Berserkers to be heavier.

WARNING:

Encountered a crash when starting a new game with a random faction. We suspect this is due to a badly implemented unit, or building.

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons & help text, we haven't spent much on them.
- Insert tech restrictions, wonders
- Insert Stephanie's suggested balance rules.