Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Swords of the Prophets
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Update: 22 Oct, 2020 @ 9:51am

Update: 22 Oct, 2020 @ 1:37am

Update: 21 Oct, 2020 @ 10:30pm

Latest:

- Lancers added
- Byzantine, Makurian, Frankish rosters added.

TO-DO [20/10]

KOREANS still remain UNDONE.

- Nubians - need a check.
- JAPANESE: Uji Chief lacks proper melee anim.
- SRIVIJAYA: Still missing a Jungle Scout / Blowgunner. May create a dummy unit to test this.
- ARABS - Arabs need Ansariyun to be tested. Arab merc units from Warbirth need to be dealt with - but which ones?
- INDIANS - No Imperial Gajah. STILL WIP (sigh)

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons, we haven't spent much on them.
- Implement KOREANS.
- Insert Stephanie's suggested balance rules.

Update: 21 Oct, 2020 @ 4:12am

Latest:

- Lancers added
- Byzantine, Makurian cavalry added.
- Arab units for barracks complete but not balanced.
- FRANKS - WIP. Foot Scara, Elite Scare moved to Noble Residence.

TO-DO [20/10]

KOREANS still remain UNDONE.

- JAPANESE: Uji Chief lacks proper melee anim.
- SRIVIJAYA: Still missing a Jungle Scout / Blowgunner. May create a dummy unit to test this.
- ARABS - Arabs need Ansariyun to be tested. Arab merc units from Warbirth need to be dealt with - but which ones?
- INDIANS - No Imperial Gajah. STILL WIP (sigh)

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons, we haven't spent much on them.
- Implement KOREANS.
- Insert Stephanie's suggested balance rules.

Update: 19 Oct, 2020 @ 8:43pm

Latest:

- Persians are probably done at this point.
- Britons finished.
- Arabs have a new archer unit, Ramat: not properly balanced yet.
- Indian units formerly trained at Magistracy hae been removed to the Noble Residence.

TO-DO [20/10]

KOREANS still remain UNDONE.

- JAPANESE: Uji Chief lacks proper melee anim.
- SRIVIJAYA: Still missing a Jungle Scout / Blowgunner. May create a dummy unit to test this.
- PERSIANS - only Heavy Dailamiyan is missing. In process......
- ARABS - Arabs need Ansariyun to be tested. Arab merc units from Warbirth need to be dealt with - but which ones?
- MAKURIANS - Added but not implemented. Check again.
- INDIANS - No Imperial Gajah. STILL WIP (sigh)

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons, we haven't spent much on them.
- Implement KOREANS.
- Fix issue with Temples, Fortified Barracks, Magistracy and Villa
- Finish Sun Temples and start selling goods.
- Bake a cake for Vannitha!

Update: 18 Oct, 2020 @ 8:42am

Noble Residence units - Sogdians, Indians and Persians - are now coded in.
Arab Ghuzat assigned to Temple.

Gotta zzzzzz now.

Update: 18 Oct, 2020 @ 5:08am

Started shuffling units over to their new buildings:
- Fortified Barracks now produce Kopienosti, Kontaratoi and Feudal Retinue.
- Temples have been rejigged, with Churches and Mosques not surrendering when the city is taken. Pagan sanctuaries are used to train Norse super units.
- Warrior Hall, Mercenary Quarters all nopw haave bonuses for Byzantines, Saxons. And are used to train elite units for pagan factions too, especially Britons.

To-do:
Noble Residence is coded in but isn't producing units but that is not an important issue. Need to round up all the Turkish, German and Persian units, and assign them to their proper buildings.

Update: 17 Oct, 2020 @ 1:15am

Building tagging , hiearachy is done. Gotta check on the tagging tho.
- Byzantine Merc Camp is now cheaper, and more easily acquired (no tech req)
- Saxon Warrior Hall is built 50% faster.
- Temples are split into Sanctuaries, and Houses of Worship.

Only units, building tech reqs, building costs now remain to be finished.

Update: 16 Oct, 2020 @ 10:06pm

Building system is complete.
- Hovels and Peasant Communes have tribe mask rejigged.
- Ditto Noble Residence, Magistracy, Warrior Hall, Mercenary Quarters.

Still more stuff needed to fix this but we are getting somewhere.

Update: 10 Oct, 2020 @ 10:26am

TO-DO [17/10]

KOREANS still remain UNDONE.

- JAPANESE: Uji Chief lacks proper melee anim.
- SRIVIJAYA: Still missing a Jungle Scout / Blowgunner. May create a dummy unit to test this.
- PERSIANS - only Heavy Dailamiyan is missing. In process......
- ARABS - Arabs need Ansariyun to be tested. Arab merc units from Warbirth need to be dealt with - but which ones?
- BRITONS - Merc roster is not finalised. Units are implemented but not mercs.
- MAKURIANS - Added but not implemented. Check again.
- INDIANS - No Imperial Gajah. STILL WIP (sigh)

COMPLETE LIST:

Chinese, Japanese, Lombards, Byzantines, Franks, Visigoths, Saxons, Vikings, Russians, Poles, Magyars, Avars, Bulgars, Sogdians, Turks, Khazars, Tibetans

WISH LIST:

- Fix unit icons, we haven't spent much on them.
- Implement KOREANS.
- Fix issue with Temples, Fortified Barracks, Magistracy and Villa
- Finish Sun Temples and start selling goods.
- Bake a cake for Vannitha!