Left 4 Dead 2

Left 4 Dead 2

Nuketown: Definitive Edition
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Update: 17 Dec, 2021 @ 10:21am

Hotfix wrong sound.cache path.

Update: 17 Dec, 2021 @ 10:07am

Reduced Infected and Special Infected audio Volumes, Rebuilded Sound.Cache to fix some screeching.
If you are still getting screeches sound, try running in your main menu "sv_cheats 1" and "snd_rebuildaudiocache", if this is still not doing the job, download the provided sound.cache in description and follow the instructions.

Update: 16 Dec, 2021 @ 10:14pm

Hotfix: Machete was not allowed, it is now allowed and should spawn on the wall.

Update: 16 Dec, 2021 @ 10:04pm

Hotfix: Added a missing sound, added new hud textures, done some minor changes on the map scripts to try and fix a few loop bugs, the audio should now be fixed and the sound cache has been updated.
The hotfix generate an increase of around 100MB since i had to rework the audio files again.

The map has been reworked and bugfixed.

Major Changes:
Most of the models have been replaced with real nuketown models.
Nav Mash has been rebuilded and is now properly made.
Barriers have been replaced, now Zombies can jump them.
Zombies should be able to pathwalk in any zone of the map without problems.
Map Color Corrected.
Easter Egg now has Voicelines.
Improved almost everything overall.
Packapunch now randomly gives explosive or incendiary upgrades.
Removed the Magnum from the Wall at it is now available in the box as a raygun and replaced with another weapon.

Minor Changes:
Most of the Sound Files have Been Compressed to save around 400MB in space.
Box Mix Fixed
Added AWP to the Box Mix
Added Bowie Knife
Added Raygun
Added Nazi Zombies Texture for Infecteds
Fixed a bunch of bugs and visual glitch.
Retextured some parts of the map.
Added some more details.
Added a nice message when you interact with the nuketown sign.
A lot more of minor improvements.

Update: 16 Dec, 2021 @ 6:20pm

The map has been reworked and bugfixed.

Major Changes:
Most of the models have been replaced with real nuketown models.
Nav Mash has been rebuilded and is now properly made.
Barriers have been replaced, now Zombies can jump them.
Zombies should be able to pathwalk in any zone of the map without problems.
Map Color Corrected.
Easter Egg now has Voicelines.
Improved almost everything overall.
Packapunch now randomly gives explosive or incendiary upgrades.
Removed the Magnum from the Wall at it is now available in the box as a raygun and replaced with another weapon.

Minor Changes:
Most of the Sound Files have Been Compressed to save around 400MB in space.
Box Mix Fixed
Added AWP to the Box Mix
Added Bowie Knife
Added Raygun
Added Nazi Zombies Texture for Infecteds
Fixed a bunch of bugs and visual glitch.
Retextured some parts of the map.
Added some more details.
Added a nice message when you interact with the nuketown sign.
A lot more of minor improvements.

Update: 5 Jul, 2017 @ 8:14am

BETA Version, This release is bugghy, But i hope you have fun and report as many bugs as you can to help me fix them.
In this realease we have better textures but not yet optimized to their full beauty
Perk Machines, and something hidden. but if you manage to get there you will probably die cause of Source Engine shit i will find a workaround soon after summer.
Common Problems:
Random Lights hitting map spots
Some zombie can get stuck out map
If you get to do the easter egg it's bugged, or you die later on
i optimized navs the best as i can but they could still have holes
So npc can get stuck
Zombies probably don't climb on house anymore gotta fix this
Please report more bugs.

Update: 28 Apr, 2017 @ 8:22am

--- Hotfix 2 ---
Improvements
Reverted Ambient Sounds Changes
Fixed all errors
Replaced Missing Textures
More lag Optimization
Weapons absorb your actual weapon now instead of dropping it to the ground (Box Included)

With this Update, We are done, This Version will be Called Classic, Works for the HD Version starts now

Update: 27 Apr, 2017 @ 9:21pm

---Hotfix---
There was a missing Plank on Yellow House Window Now Fixed
Yellow House Glass had a Leak Fixed
Updated Hints
Hints now work way better and faster then before
Map Optimized to Reduce Lags for Low Specs Machine
Cleaned Doors Output from Errors
Updated Doors to Spawn Locked and to be unlocked later by +use
Fixed Doors Responsivness
Changed Pack-a-punch Spawn to 4 M60
Moved Weapon Spawn from Box Room to Yellow House Courtyard
Weapons where not Unlimited by mistake Now Fixed
Fixed Several Glitches
Truck Doors Now Opens Correctly from Every Side
Fixed a Bug where an Hint of the first version of the map was Shown
All doors now Open Properly Again
Reverted Some Changes that Caused part of the doors bug
Added Glow to Doors
Added Particle to Red Garage
Fixed Bullet Blocks
Doors are not Anymore Linked with Eachother so Opening one door don't open whole house
Removed an old Target Hint
We said 4 M60 But the game offer 1 even count is 4 so i offer you 5 spare M60 Enjoy
Fixed a wrong texture on Yellow House
Musical Egg Moved to Ambient_Music to see if Lag caused by multiple ambient_generic is fixed
Added Ambient_Generic for Every Unlockable Way instead of one for every door to prevent lags
Experimenting a Fix for a Very Old Texture Problem Encountered on first Version
Fixed Cheapmunk Musical Egg Bug

-- Most of this has to be done in HD Version, But nvm i didn't wanted to leave the classic version like shit. --

Update: 25 Apr, 2017 @ 9:00am

Repacked.
Hotfix Clock Texture
Hotfix Models "Error"

Update: 25 Apr, 2017 @ 8:50am

Repacked.
Clock Texture Hotfix.
Now properly visible.