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For anyone interested the map is now Open Source
I'm working on releasing a clean version on the Workshop for everyone who requested it
And also i have a video i recorded a while ago with all the steps to the easter egg coming soon.
https://github.com/xcibe95x/Nuketown
We were, disappointed :(
The pyramid is a replication of the MPD from MOON, it is a follow up to an easter egg i place in the map, it leades you to the big place outside the map.
github[.]com/xcibe95x/Nuketown/releases/download/release/sound.cache
I'm sorry for this problem
You might be able to adjust to your desired fov again, or from the game config files.
please notify me on discord by joining my community: https://discord.gg/pzRDBKXMZu
I didn't had any problems while testing it, let me know if you find the cause, or if anyone else is having the same problem, sorry for writing so late, i've been out for a while
I don't know what happened and i hope it's not something intentional, and i don't think it is because of the announcement where it's mentioned that if the old files are causing issues i should delete them. i'm going to give it another shot, however if it happens again i'll have my doubts.
No more extra subscription to asset packs required.
If the old files are causing issues delete them and redownload the map.
I will now test the Asset to see if everything is working fine.
:3
But just infos and common issue
Textures have got a fix but are not fully optimized yet, have to fix some lighting
and some other little stuff.
Won't release on GameMaps till the next update.
See you after Summer.
See what it says in the Developer Console
Need to Update Navs and Textures Pack
So while i optimize the map for release and check for the textures i didn't updated i will put the back the things, I'm also resizing some parts of the courtyard fo the yellow and blue house.
I have like 3 Days maybe less to get everything fixed and released. I hope i can do it
Almost the entire map is a Func_Detail.
I don't really know if it's a bad thing or not. Well. It works..
The light environment is randomly dead, looking into it.
As soon as this is fixed too, i will remove the skybox
And build it performance friendly and not just a big room.
Adopting valve methods.
I already deleted Unused Textures and sounds