Rivals of Aether

Rivals of Aether

Sakuya Izayoi (Luna Nights)
Showing 1-10 of 18 entries
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Update: 9 Aug, 2021 @ 3:26pm

v1.8

Fixed a bad assumption that resulted in acting on articles belonging to other characters that resulted in glitched visuals or crashes with some opponents.

Update: 9 Aug, 2021 @ 3:25pm

v1.7

Update: 29 Jul, 2020 @ 10:53am

+ reduced opponents' ability to SDI out of charging Ustrong's multihit

- increased opponents' ability to SDI during post-release aerial hits of chainsaw so they can mix up their trajectory and make it harder to chain (hah) chainsaws

Update: 29 Jul, 2020 @ 10:16am

v1.6

+ buffed Dstrong. faster startup, faster main animation, less endlag. increased damage of individual hits and final knockback. i was afraid of making this move too good before but i think i had made it just useless garbage - now maybe it's usable?

Update: 29 Jul, 2020 @ 9:34am

+ (hopefully) fixed an issue where sometimes the knockback applied after Time Stop was techable

Update: 29 Jul, 2020 @ 9:13am

+ Fstrong knives pull toward the center of the stream so opponents don't just bounce out of it if they clip it at the wrong angle

Update: 29 Jul, 2020 @ 8:16am

+ fixed an issue where Ustrong's chainsaw only had its htibox while charging if you used Smash-style strong attacks and not Strong stick or the Strong button. that's what i get for configuring my controls to be identical to how they are in Smash, i guess lol

Update: 29 Jul, 2020 @ 7:03am

v1.5

+ aerial knives go in the direction you're holding (or C-sticking, if you C-stick). this applies to all aerial knife normals. you can still do fadeaway knife throws by C-sticking

+ grounded movement during knife tossing now works for utilt too

Update: 27 Jul, 2020 @ 5:41am

+ made Dstrong much harder to DI out of

= fixed some issues where graze was being triggered by certain hitboxes that shouldn't have triggered it

Update: 26 Jul, 2020 @ 2:18pm

added a few more palettes after i realized the game supported more than 6 lol