Arma 3
11thAD - Dday Beach Landings - the 11thID
Showing 1-5 of 5 entries
Update: 10 Aug, 2020 @ 4:34pm

Worked with IT_Kotyara to optimize mission file for MP Gameplay. Reduced live entities to save FPS. Added German Spawns to save Live Entities from using up anymore FPS as well.

Update: 29 Jul, 2020 @ 1:47am

Cleared some scripts to allow for a smoother PvE experience, the Zeus operator will have to add occassional AI a few at a time due to the mass amount of objects in this map.

Update: 26 Jul, 2020 @ 7:09pm

Fixed A.T. Gunners' and Assitant A.T. Gunners' Loadouts, added US Flags as patches, corrected Multiplayer Attributes.

Update: 25 Jul, 2020 @ 11:31pm

Corrected Character Loadouts and fixed some Scripting Issues. Added a Game Over Win screen for when Allied forces bring the number of Axis soldiers down to less than 10.

Update: 23 Jul, 2020 @ 11:55am