Stellaris

Stellaris

Acquisition of Technology
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Update: 19 Nov, 2022 @ 6:10am

- Fixed Gatekeepers not having Phanon and Sigma Tier reactors.
- Fixed Gatekeepers not having Phanon Tier combat computers.
- Fixed Sigma M Slot Starviper Missiles not having the same stats as their G slot cousin.
- Fixed the Phanon Star Converter to Sigma Star Converter upgrade being possible without the actual technology for it.

I AM DOING MY PART BY SQUISHING BUGS!

Update: 12 Nov, 2022 @ 7:05am

- Fixed hive empires sigma capital building blocking all other buildings to be upgraded into any higher tier.
- Removed buildable Enigmalith Kali's from the megastructure list. They were never meant to be buildable by the player in the first place.
- Removed the Sigma SolaR.I.P.P. from the Phanon Vault Loot Drop List as it didn't belong there in the first place. It appears as a regular research after you acquired the sigma reactor and have researched its Phanon predecessor.
- Added missing Icon for the Sigma SolaR.I.P.P. technology as there was none previously.
- Added missing Icon for Sigma Stellar Converter technology.
- Fixed tooltip text for the Enigmalith Kali talking about the Shiva instead.

ALL YOUR BUGS ARE BELONG TO US

Update: 6 Nov, 2022 @ 2:42am

- Fixed TITAN_SHIP_THRUSTER_SE being invalid, it's changed to SHIP_THRUSTER_SE now.
- Swapped Phanon and Sigma Herculean sections and added appropriate resource cost to them.
- Fixed flavor text of the Runic Power Conduit.

Update: 5 Nov, 2022 @ 9:15am

- Fixed placement of Enigmaliths around the Phanon Great Wall MacR.I.P.P. Planets.
- Fixed the Great Wall Enigmaliths not producing and requiring the same resources as their normal counterparts.
- Added 45% Speed Multiplication for Phanon Afterburners making them not stand out weirdly compared to other tiers.
- Removed build limit for Gatekeepers, go wild!

Update: 5 Nov, 2022 @ 6:56am

- Added additional clerk jobs to the Phanon Vault so that the unemployed pops won't settle away, abondoning your vault amids a raid.
- Fixed the Phanon Civil Application tech to have the proper prerequisite now, so it actually drops after the first raid.
- Adjusted the flavor text for the Mirror in the Sky event talking about stellarite reactors instead of dark energy ones.

Update: 2 Nov, 2022 @ 12:20pm

- Fixed missing closing brace for trait_pc_sigma_habitat_preference

Update: 31 Oct, 2022 @ 4:54am

- Changed Phanon Habitat District Stellarite cost to Runic Power.

Update: 30 Oct, 2022 @ 3:45pm

- Removed wrong Sigma Solaripp prerequisite from the Phanon Great Wall.

Update: 30 Oct, 2022 @ 5:13am

- Removed any prerequisite of the the Phanon Civil Engineering Tech, as it has a weight of 0 anyways.
- Changed all Vault Drops to include all previous tech drops in case some bugged out for whatever reason. So if you are missing some Phanon tech, raid that Vault!
- Changed Alpha Tier scripted trigger to check for playable_country instead of default country.

Update: 26 Oct, 2022 @ 8:48am

- Fixed Phanon Enigmalith costing Stellarite. It costs now Dark Energy and Dark Matter.
- Added Runic Power cost to Sigma Enigmalith and raised the overall Stellarite cost of it.