DayZ
DayZ Class-Selection
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Update: 25 Dec, 2020 @ 8:33am

* fixed loaded state of weapons

Update: 19 Nov, 2020 @ 2:24pm

* DayZ 1.10 fix
* added 2 options
"overrideEquipCharacter": 1,
"overrideStartingEquipSetup": 0,
to disable the default overrides of these functions by this mod. Only use if you know what you are doing. (Make sure GetClassSelection().GiveClassEquipment(m_player); only gets called once either by yourself or by default from this mod)

Update: 18 Oct, 2020 @ 1:57pm

* small fix (OnKeyPress super. call)

Update: 7 Sep, 2020 @ 3:36pm

* added a option to force players to select a class each time they spawn (showClassSelectOnRespawnOnly)
* added a option to disable the instant kill on class select (giveWeaponsAfterDeath)
* in combination with <player init="1" load="1" respawn="1" save="0"/> you can achieve some cool features read more in the documentation.
* fixed some bug where a "bad" class file caused the server to crash.

{ "version": "v0.3", "keyToOpen": "KC_COMMA", "giveWeaponsAfterDeath": 1, "showClassSelectOnRespawnOnly": 0, "whiteList": { "Admin": [ "76561198160761279" ] } }

Update: 3 Aug, 2020 @ 2:01pm

* fixed whiteList now uses steamID64
* added beltAttachments
* each class can have many general Items which cant be selected by the player
* added support for containers e.g. FirstAidKit

Update: 2 Aug, 2020 @ 1:39pm

* Now supports unlimited classes thanks to a pagination
* Added support for headgear and all other clothing slots
* Vest gets filled first if players have one

Update: 29 Jul, 2020 @ 2:04pm

* Rewritten class file structure to support any item to select from (except container items e.g. first aid kit) right now
* Added support for rifles based on CZ527_Base and Repeater_Base
* Added an JSON file for general items which will be given to the player regardless his class

Update: 28 Jul, 2020 @ 2:25am

* added support for devices with resolution lower than 1920x1080
* fixed bug where you couldn't select utility items

Update: 27 Jul, 2020 @ 1:46pm

* bug fixes
* added compatibility for VPP Admin Tools and hopefully any other mod
* added function to use in custom init.c GetClassSelection().GiveClassEquipment(m_player);
* added "each attachments will receive a battery if needed"
* server now shutsdown if no valid Json-files are found in the classes folder.

Update: 26 Jul, 2020 @ 1:04pm

* Fixed typo (wepaons -> weapons)