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If so i would need your help! Discord: smotra
I get crash message stating:
LocalDestroyEntity: No inventory location
Class: 'DayZPlayerInventory'
Function: 'Error'
Stack trace:
Any ideas?
So when I start as a bandit, that I am only use the bandit trader etc....
Function: 'arm_player_secondary'
Stack trace:
$CurrentDir:mpmissions\dayzOffline.The_Arena\init.c:1305
$CurrentDir:mpmissions\dayzOffline.The_Arena\init.c:1461
scripts/5_Mission/mission\missionserver.c:332
d3xters-class-selection/Scripts/5_Mission/missionserver.c:55
SpawnSelect/Scripts/5_Mission/missionshared.c:329
scripts/5_Mission/mission\missionserver.c:133
JM/CF/Scripts/5_Mission/communityframework\mission\missionserver.c:18
VPPAdminTools/5_Mission/vppadmintools\missionserver.c:259
d3xters-class-selection/Scripts/5_Mission/missionserver.c:20
scripts/3_Game/dayzgame.c:1358
Crashed just a moment ago with a huge similar crashlog
CLI params: config serverDZ.cfg.active port 2902 profiles profiles adminlog freezecheck dologs cpuCount 8 mod @CF;@BuilderItems;@DayZ Class-Selection;@Unlimited Stamina;@SchanaModGlobalChat;@KillFeed; serverMod @Bodies Removal
LocalDestroyEntity: No inventory location
Class: 'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/3_Game/systems\inventory\humaninventory.c:447
scripts/4_World/entities\manbase\playerbase.c:985
d3xters-class-selection/Scripts/5_Mission/classselectionclass.c:193
d3xters-class-selection/Scripts/5_Mission/classselectionclass.c:428
d3xters-class-selection/Scripts/5_Mission/missionserver.c:58
scripts/5_Mission/mission\missionserver.c:366
JM/CF/Scripts/5_Mission/communityframework\mission\missionserver.c:122
scripts/5_Mission/mission\missionserver.c:133
d3xters-class-selection/Scripts/5_Mission/missionserver.c:20
JM/CF/Scripts/5_Mission/communityframework\mission\missionserver.c:18
scripts/3_Game/dayzgame.c:1358
Config.json:
"whiteList": {
"ClassDataExample_v0.4": [
"76561198160761279"
]
}
EDIT: It all just works! Modded weapons do not load, but I suppose that isn't your problem! Thank you for all your work.
Should I add the "GetClassSelection().GiveClassEquipment(m_player);" to my init.c file? Not sure how that works and I've tried adding it in the StartingEquipment section but it doesn't change anything.
The option in the config file "giveWeaponsAfterDeath": 1, doesn't change anything for me either, still instantly die when selecting class.
I am trying to use this for me Deathmatch server and it counts as a death to the leaderboard which messes up everyone's stats lol
Thanks again for the good work. Hope you or anyone else can help :)
Then, in Config.json it looks like this
***
{
"version": "v0.3",
"keyToOpen": "KC_COMMA",
"giveWeaponsAfterDeath": 1,
"showClassSelectOnRespawnOnly": 0,
"overrideEquipCharacter": 1,
"overrideStartingEquipSetup": 0,
"whiteList": {
"0_Elite_Assault": [
"76561197986208324",
"76561198310300873"
]
}
}
***
After adding a class to the whitelist, all players can see it exactly.
Help me please. Thanks!
It will be interesting however to see if we all still suffer from the random server crashes we get when a new player joins the server, hopefully 1.10 miraculously fixed that.