Barotrauma

Barotrauma

U-1211
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Update: 13 Dec, 2020 @ 8:15am

For some reason I just recently figured out that the changelog below did not apply at all whatsoever, and I'm deeply sorry for that. The reason being is that I use a workaround to upload my subs due to an issue regarding publishing submarines in the Barotrauma workshop.

Anyways this changelog included should see these changes.
- Some of the changes below should now be applied, however some have changed since this release.

- Officer's Quarters cabinet now has a different set of weapons that should make sense to have now.
- Officer's Quarters now has a medical compartment beneath the bunk bed that is labelled as "explosives kit". Inside is a detonator with UEX, a WIFI component linked to player headsets, and wire. Previously this compartment contained items for agriculture, but it seemed impractical considering none of those items could actually be refined due to a lack of a fabricator or deconstructor.

-The communications terminal should now flash momentarily to indicate a message has been received.

- The ducts that lead to the ballast now close if the ballast is completely flooded.

- Changed some tool tips on doors to hint at the fact there are medical compartments with items stored beneath the bunks.
- Changed a tool tip on a lever leading to the junction compartment since it may have given the impression that it opens the docking hatch.

- Oxygen generator now has lights indicating the oxygen levels, plus it's colorful which looks cool!

- Storage Compartment now has two scooters and two handheld sonars for the only two diving suits on board.

Update: 5 Nov, 2020 @ 5:50pm

-Silent running now caps the engine at 20% thrust. The reason being is that this is around when the engine will produce zero noise. Don't expect to be going very fast until you get a few engine upgrades.

-Engine is now weaker for balancing factors. It's still relatively fast, however I decided to reduce the power because it was fast as is, and any campaign upgrades would've resulted in a speed demon of a U-Boat which may kill the vibe.
-Fixed silent running being on by default, it is now off.

-Entering the battery and junction compartment should be much easier. This was accomplished by lowering the hatches so that when closed you're able to move around without catching on the lower lip of the floor. These hatches close after five seconds as well in order to help bots with completing repairs.

-Crew quarters now has a cleaning drawer instead of a clown drawer with a sprayer, ethanol, and red spray paint.
-Crew quarters uniform drawer now has different contents.

-The two WIFI components linked to the communications terminal should now be visible. By doing this players should now be able to tamper with which channels the terminal can transmit and receive. This was done in response to the fact that players can now change the channel on their headset.

-Both the coilgun and railgun lights should now be slightly dimmer and have a yellow tinge. Visibility is still practically the same.

-Second leisure drawer in the officer's quarters is now an agriculture drawer. This drawer contains a small pot, watering can, and a bag of various seeds. Happy growing!

-Cabinet in the officer's quarters now contains different items. It now contains three SMG magazines, as well as a harpoon, grenade, and stun grenade. This was done because in regard to one of the security classes having an SMG. It was also done because the previous contents of the cabinet contained a moderate amount of grenades, which seemed like a bad idea.


Update: 30 Jul, 2020 @ 8:50pm

Initial Release