Rivals of Aether

Rivals of Aether

Super Luigi
Showing 1-10 of 22 entries
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Update: 5 Jul, 2021 @ 3:15pm

v2.14

Update: 4 Jul, 2021 @ 6:48pm

v2.13

Update: 3 Jun, 2021 @ 4:35pm

v2.12

Update: 25 May, 2021 @ 9:54am

v2.11

Update: 25 May, 2021 @ 9:53am

v2.11

Update: 18 May, 2021 @ 10:19pm

v2.10

Update: 15 Feb, 2021 @ 7:20pm

v2.9

Update: 14 Feb, 2021 @ 11:32am

v2.8

Update: 22 Dec, 2020 @ 6:45am

I'm not used to doing patch notes so I'll just leave them like this, ok?

FSTRONG Width - 47 to 54

FSTRONG Angle - 45 to 60


UAIR Width - 34 to 40 (Further distance for attack.)

UAIR Knockback Scaling - .2 to .4 (Improved Knockback)


BAIR Hitbox Set 1's Hitbox X Axix: -20 to -24 (Further Away)


DAIR Hitbox Y: -8 to -2 (Further Down)


FAIR Hitbox Set 1 Width - 53 To 63 (Bigger Hitbox)


UTILT -

set_hitbox_value(AT_UTILT, 1, HG_WIDTH, 42);
set_hitbox_value(AT_UTILT, 1, HG_HEIGHT, 65);

(Added +5 to each)


DTILT:


set_hitbox_value(AT_DTILT, 1, HG_WIDTH, 37);

to

set_hitbox_value(AT_DTILT, 1, HG_WIDTH, 47);

(Added +10)



USPECIAL VSpeed: -7 to -9 (Increased verticality)

Update: 17 Oct, 2020 @ 1:41am

v2.6