Total War: WARHAMMER II

Total War: WARHAMMER II

[OUTDATED] Sigmar's Heirs - SFO [BETA Update 2 of 3]
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Update: 7 Jul, 2021 @ 12:45am

Just make some fixe aside the main mod with pistoliers and change the army caps cost.

Update: 2 Jun, 2021 @ 8:46am

Update 2 of 3 for balancing and QoL.

Update: 21 Apr, 2021 @ 12:35pm

Update 1 of 3 for balancing and QoL.

Update: 29 Jan, 2021 @ 8:32pm

Update: 27 Jan, 2021 @ 4:17am

Small bug fixes:
- Knights of the Fist are now ranged.

Added:
- Cultbuildings (Temples) are now for SFO compatible.

Update: 26 Jan, 2021 @ 12:33am

Major update for the last version of SFO / Total War Warhammer 2 / Sigmar's Heirs.

Thanks to all helpers, especially Xoudad.

Update: 5 Dec, 2020 @ 11:53pm

Update: 6 Nov, 2020 @ 6:30am

Delete a table that causes crashes to desktop with the last version.

Update: 5 Nov, 2020 @ 10:59am

By Problem145:
"I added emp_state to all state troops so the upkeep reduction from Karl Franz faction bonus as well as some other techs work properly
Added Warrior Priest and additional templar knight to the SFO Ulric temple building
Moved the T1 Sigmar religion building in T2 city level like in SFO
edited the building requirements to match SFO (no blacksmith for Greatsword...)
Added the new Ulric themed units to the SFO Ulric building
moved Halberds into T3 and swaped Helfire Rocket Battery to T5 and Helblaster to T4. See SFO. I also added the Wissland reskin units to the Nuln landmark
removed the Sigmar's Heirs Altdorf company of honour as well as the same stuff above.
The Sigmar landmark in Altdorf now give additional unit cap for the SFO Sigmar Disciple.
The Barracks in the Reikland region now also have T3 Halberdiers." Thank you very much! :)

Update: 26 Sep, 2020 @ 8:54am

Small fixes and balance changes.