Barotrauma

Barotrauma

XanRobots
Showing 1-10 of 13 entries
< 1  2 >
Update: 4 Mar, 2021 @ 12:16am

Fixed Old and misleading descriptions, Adjusted the mules and atlas' inventory sizes

Update: 17 Jan, 2021 @ 4:16pm

Fixed Pda controllers and 'Stay' Tokens not appearing in the sub editor

Update: 10 Dec, 2020 @ 6:23pm

Removed ID cards from the brutes' inventories to prevent crashes with the newest update

Update: 7 Dec, 2020 @ 5:54pm

Fixed Oversight where tokka had the ability to damage structures

Update: 31 Oct, 2020 @ 3:20am

Mule collision boxes are smaller and can now be carried around ladders with more ease

Update: 30 Oct, 2020 @ 5:39pm

-Now robots persist between rounds with the new pet behaviour( robotic pins are no more). New healing system, either use a high precision multitool to slowly cure robots, or use a single-use meta material patch. overhauled cargo bots inventory thanks to the new Bag slot, small adjustments to the Brutes.

Update: 18 Oct, 2020 @ 7:57am

Brutes and Atlas can now climb ladders without their ragdolls bugging( this should have been done before, sorry); brutes now spawn with a basic ID card, this is for the people who like to set up brutes as player-controlled guards. Atlases cant be player controlled, unfortunately , due to its inventory accessability

Update: 6 Oct, 2020 @ 8:23pm

Small fix for Brutes ignoring certain enemies

Update: 27 Sep, 2020 @ 8:55am

Fixed the Pin container not spawning with any pins, Now the pin container spawns with all three types of pin, itsp rice has been raised accordingly

Update: 24 Sep, 2020 @ 10:02am

Fixed Capitalizations errors for Linux compatibility