Barotrauma

Barotrauma

XanRobots
130 Comments
<†>Baigle1<†>™ 1 Jun @ 12:43am 
Would be nice if this were updated
Thrice 23 Apr, 2023 @ 3:11am 
Has this been updated at all?
j.benjamincebrero 22 Feb, 2023 @ 4:49am 
Mod doesn't work well, my brutes don't even bother attacking anyone and i can't even repair them with your tool.
j.benjamincebrero 13 Feb, 2023 @ 5:42am 
can you command your mechanic to repair bots?
Kara Vaki 13 Jan, 2023 @ 5:48am 
I'm pretty sure you CAN'T tbh Majora
Rat 5 Nov, 2022 @ 5:23am 
how do you deactivate them
Tralalakk 1 Oct, 2022 @ 8:28pm 
hi just got your mod, small question i visited multyple outposts and colonies and cannot find anybody who sells those robots, where do you buy them ?
Draconis🐊 17 Jul, 2022 @ 5:15am 
I see stuff from this all the time in Barotraumatic and its a shame the functional robots are in a dead mod.
godfallout10 6 Apr, 2022 @ 1:56pm 
i think this be a dead mod
wizpiggy 9 Mar, 2022 @ 3:45pm 
is the mod dead?
月氏凯风 4 Mar, 2022 @ 5:57pm 
When the PDA works, the security officer will try to destroy the intruder. The robot will not follow the player underwater. Moreover, using the PDA will cause the console to report an error. Does anyone encounter the same problem
Leonidas 12 Nov, 2021 @ 9:11am 
The brute has some crouch animation XML error now?
Greyman 6 Nov, 2021 @ 4:55pm 
They just don't... work
VelxraTV 1 Nov, 2021 @ 8:10am 
Definitely looking forward to the mod's return.
Brianna The Brave 7 Oct, 2021 @ 8:24am 
This mod is super awesome, can't wait for an update to it :D
Black Lenin 12 Aug, 2021 @ 5:46pm 
Plz, update mod
GamerMan27 10 Aug, 2021 @ 7:21am 
How do I deactivate the robots?
[SGT] NymNepNep 9 Jul, 2021 @ 5:18am 
Please do update this.
Mr. T-XP x64 Crosby Edition 26 Jun, 2021 @ 5:10pm 
@Boomer Box Bill
Currently having the same issue. I have the PDA thing but cant see the bot anywhere.
Revel 25 Jun, 2021 @ 7:38pm 
you should update this its really cool
Boomer Box Moloch 12 Jun, 2021 @ 3:12am 
I bought one of the defender robots from a trader and it didnt spawn in my sub? atleast I cant find it anywhere
Has anyone else had this problem?
Ricky 6 Jun, 2021 @ 8:01pm 
I know bots/brutes arint meant to be controlled but if a brute uses a welder it crashes the game
Leonidas 22 May, 2021 @ 9:21am 
Would you mind if someone released all your characters as a single creature only pack to avoid the messy compatibility issues?
Leonidas 12 May, 2021 @ 7:24pm 
@silverfox123 Can you explain this problem more? Does it crash for the player or the whole server?
Foxtrot39 1 May, 2021 @ 9:56am 
Tokka just randomly punch people , can't be deactivated and don't heal anything
KurtisPrime 28 Apr, 2021 @ 9:22am 
Both Mule and Atlas don't seem to have any inventory and they give error when spawn,(maybe i'm doing it wrong).
Tokka refuse to heal the captain and will chase other crew to heal them even at full health, with stay token it just ignore the captain but still heal everyone else.
silverfox123 26 Apr, 2021 @ 4:32pm 
Broken on my servers when players control the brute. They cause the owner of the server to disconnect causing an error.
AZAZELXII 31 Mar, 2021 @ 8:21am 
I might have some incompatibility or doing something wrong because when using the mule outside the sub and activating the mule PDA my gunners start shooting the mule as if it was an enemy creature :S
Leonidas 25 Mar, 2021 @ 6:48pm 
Military MULE!
Krzeszny 21 Mar, 2021 @ 3:00am 
Thanks. Did you read my feedback I posted in the discussions? There are some bugs, too. I just added another one.
RAVLVS SZAMPERSZAN  [author] 19 Mar, 2021 @ 2:32am 
Thanks for the Video! Ill update the animations when im able to, about repacking robots, i might add in another tool that does just that, but the deactivation wont be instant otherwise it might be used to instantly heal robots to full health
Krzeszny 18 Mar, 2021 @ 1:11pm 
Is there a way to repack robots?
Krzeszny 4 Mar, 2021 @ 4:27am 
About those animations - it IS an oversight though. I made a tutorial for you on fixing it in 1 minute https://youtu.be/YUjY-iWzT3k
RAVLVS SZAMPERSZAN  [author] 4 Mar, 2021 @ 12:01am 
No, i just realised that description is outdated, ill fix it
Krzeszny 3 Mar, 2021 @ 4:26pm 
"Robotic Pins are required to disable it, letting you carry it around and making it persistent between rounds"
Do I have to pick the robots up so they don't disappear after every mission?
Krzeszny 2 Mar, 2021 @ 7:38am 
Tokka also does it but it's less visible. You could request a system that allows it in GitHub discussions.
RAVLVS SZAMPERSZAN  [author] 1 Mar, 2021 @ 11:25am 
Yes, it should work with ITA; its true that for the MULE's legs move in pair, but thats just how the limb assignment system and animations work, its not an oversight
Krzeszny 1 Mar, 2021 @ 4:19am 
I noticed that 4-legged robots' walking animations aren't natural. Instead of using diagonal pairs of legs, they use side pairs (they use both left legs, then both right legs, etc. which looks unstable)
Krzeszny 28 Feb, 2021 @ 3:30pm 
But can it run Crysis? is it compatible with ITA?
RAVLVS SZAMPERSZAN  [author] 23 Feb, 2021 @ 2:00pm 
Thanks! I also noticed that some of the robots description still mentioned pins, so they will be corrected for the next update
Summord 23 Feb, 2021 @ 1:44pm 
Ah so its alright now :) Great work with your mods especially Xan Monsters!
RAVLVS SZAMPERSZAN  [author] 23 Feb, 2021 @ 6:46am 
Pins dont exist anymore, they were part of the addon when it was first released because "pet" creatures mechanics were not implemented yet, so i add to create the pins as a way to carry them around
Summord 22 Feb, 2021 @ 9:03pm 
Where is the pin located? Like are they talking about the stay tokens?
RAVLVS SZAMPERSZAN  [author] 21 Feb, 2021 @ 8:33am 
brute(normal version) and brute2(coalition version)
ptrippin_99 20 Feb, 2021 @ 8:59pm 
how do i spawn in brutes using the command
Brianna The Brave 8 Feb, 2021 @ 8:34pm 
Your mod(s) are amazing, very cool stuff!
Minx 5 Feb, 2021 @ 6:38pm 
No,Hell you need a deactivation pin once you get one from a store (If not there just buy the container that has them) and use it on a robot
No,Hell NO 2 Feb, 2021 @ 5:07am 
how do i deactivate a robot? It says "Robotic Pins" , what is that?
Showman Vera Maxima 1 Feb, 2021 @ 10:56am 
i played a map last night, and i was able to cure a robot (human spawned as robot) with the morphine syringe gun. I don't think this was intended. The map in question was overloaded with mods, so that could be the problem too.
Bucketsmith 18 Jan, 2021 @ 4:44am 
Cool, cool!