A Hat in Time

A Hat in Time

Spooky Playground - A Test Mod
Showing 1-5 of 5 entries
Update: 23 Aug, 2020 @ 2:06pm

Added collision barriers on the edge of the map, and updated the Kill Z plane to -300 in case someone still manages to get launched over that using the No Bonk! Thank you for bringing this to my attention.

Update: 22 Aug, 2020 @ 12:51am

Fire Spirit Barrier doesn't seem to work again if you simply go in and replay the mod. Should work fine on a first playthrough. Might need to unsubscribe and resubscribe otherwise. Has to do with how they're scripted for Subcon, and I'm not ripping through the scripts.

Update: 22 Aug, 2020 @ 12:49am

Update: 22 Aug, 2020 @ 12:45am

Level doesn't seem to render correctly on workshop. Fixing this (I had to re-render this twice, so there will be two updates.)

Update: 22 Aug, 2020 @ 12:32am

Initial Release!