RimWorld

RimWorld

Archotech Rifles
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Update: 20 Jul @ 2:48pm

Added 1.6 support.

If something is broken, feel free to DM me

Update: 23 Apr, 2024 @ 4:49am

>Added tag for 1.5 support
>Removed tag for 1.2 support

- If something is broken, feel free to DM me.

Update: 22 Oct, 2022 @ 2:23pm

Update on 10/23/2022 12:23:44 AM.

Made it 1.4 compatible

New: Now rewards 15 plasteel when you smelt an Archotech firearm. Why? Because the game yells at you if you don't have a smelting product defined.

Many thanks for Mehni#2767 and Uuugggg#2205 over Discord for helping me out

Update: 19 May, 2022 @ 12:31am

Update on 5/19/2022 10:31:11 AM.

Fixed: Now the guns actually show up in game! The miracle!

MASSIVELY HUGE THANK YOU for Aelanna over discord who helped me figure out why the guns didn't show up in the game (because it didn't had a trader tag, weapon tag and weapon category)

Now the guns should pop up in orbital combat suppliers and orbital exotic traders.
(It should also show up as quest rewards but so far I haven't managed to proc that one.)

Anyways. Huge apologies for the delay.

Update: 21 Jul, 2021 @ 10:06pm

Update on 7/22/2021 8:06:43 AM.

Made it 1.3 compatible by adding one line
Also lowered the sound levels a bit more, because I still found them a little bit too loud. Sorry for the 10 moth delay

Update: 11 Sep, 2020 @ 8:03pm

Update 12/09/20

Fixes:
>Halved sound level

Update: 4 Sep, 2020 @ 6:06am

Update 9/4/2020
-New:
>Added custom firing sounds
-Changes:
>Updated Sprites for (hopefully) better visibility and trying to mimic vanilla styling
>Nerfed Rifle damage from 13 to 9 and burst count from 7 to 6
>Buffed Sniper damage from 23 to 29
-Fixes
>Added Quality modifiers (Thanks to VonArens for pointing it out <3)

Update: 22 Aug, 2020 @ 5:24am

[Auto-generated text]: Initial upload.