Space Engineers

Space Engineers

Froid's WeaponCore Rotor Turret Script
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Update: 30 Aug, 2020 @ 2:32am

-Additional Fixes for Vanilla-only turrets

Update: 30 Aug, 2020 @ 1:51am

-Script won't break anymore when turrets are destroyed.
-Also some minor improvements

Update: 29 Aug, 2020 @ 9:11am

-Almost fix for the multi turret issue might fire to early

Update: 29 Aug, 2020 @ 8:32am

Code will now alternate between Vanilla and WeaponCore weapons when sequencing

Update: 29 Aug, 2020 @ 4:34am

-Added Weapon Sequencing
-Fixed Turret Ini
-Added amount of Vanilla and WC weapons to turret debug

Update: 28 Aug, 2020 @ 1:44pm

-Better default target tracking using WC Turrets

Update: 28 Aug, 2020 @ 12:39am

-Reverted Timer support removal
-Removed "advanced tracking"

Update: 28 Aug, 2020 @ 12:05am

Sorry I'll have to revert to previous version as something seems to have been broken in the last update, don't suspect it to be caused by the timer block though

Update: 27 Aug, 2020 @ 3:29am

-Added Timer triggering
-Improved rest angle finder

Update: 24 Aug, 2020 @ 1:57am

-Fixed missing config option for group name tag