Space Engineers

Space Engineers

Froid's WeaponCore Rotor Turret Script
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Update: 28 Jan, 2023 @ 1:42pm

Update: 26 Nov, 2022 @ 4:46am

Update: 19 Nov, 2022 @ 6:36pm

1.18.0
- Unify WC-Vanilla interfaces
- Rework Turret code to search for a target per turret
- - 3 Modes
- - - Default: Calculate Priority Score from Threat and distance
- - - AIFocus: Main target
- - - Designator: Use assigned Designator

Update: 25 Feb, 2022 @ 1:19am

1.17.1
- ToggleWeaponFire which I used for my workaround broke
- However FireWeaponOnce is fixed now (yay?)

Update: 24 Feb, 2022 @ 3:14am

1.17.0
- Unified a lot of code for aiming
- new StaticWeaponController reduces api overload between Vanilla and WC
- WC main targeting has been fixed (?)
- Experimental LoS checking has been added

Update: 12 Feb, 2022 @ 9:58am

Update: 6 Feb, 2022 @ 3:48am

Hotfix
- fix WCPbApi error

Update: 16 Jan, 2022 @ 2:44am

1.16.4
- mostly refactor with the MDK
- Script now recognizes the #LEFT# name tag of Whip's script
- some installetion hints were added.

Update: 15 Jan, 2022 @ 3:23am

1.16.3
- Attempted fix for rare exception with wcApi.IsTargetAligned()

Update: 10 Oct, 2021 @ 2:27am

- Removed Fix for fixed CoreSystems bug