Sid Meier's Civilization VI

Sid Meier's Civilization VI

GoldenAge - Brave New World
Showing 81-90 of 124 entries
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Update: 15 Feb, 2021 @ 5:38am

Update: 12 Feb, 2021 @ 9:02pm

194
Increase required diplomatic points for diplomatic victory.

Reduce strategic resource cost for heavy cavalry units.

+50% support and flanking bonus for all land units upon researching Mercenaries civic.

Medic unlocks earlier.

Fix some bugs.

Update: 30 Jan, 2021 @ 2:48pm

193
Civilizations and leaders rework for China, Mongolia, and Vietnam. Nerf Sumeria.

Fix a lot of bugs...

Update: 29 Jan, 2021 @ 3:41pm

Update: 28 Jan, 2021 @ 1:03pm

192

Now fully compatible with 1.0.9.9

Add new game mode: World War !!

Add new game mode for Historical Era.

Increase tech and civic cost.

Update: 23 Jan, 2021 @ 8:48pm

191

Science victory now requires at least all technologies in the information era being researched.

More citizen bonus from city hall upgrade.

More friendly natural disasters.

Increase the era score threshold for entering a golden age from golden age.

Snow tiles now provide faith only.

Update: 17 Jan, 2021 @ 6:09am

Update: 16 Jan, 2021 @ 8:34pm

190
Important: Fix the bug that AIs never spread their religions.

Scythia reworked.
Mapuche, Cree, Inca: minor adjustment

Buff settler policies.

Optimize AI behavior

Update: 13 Jan, 2021 @ 7:23am

Update: 12 Jan, 2021 @ 8:46pm

189
Hero re-balanced!

Civilizations and Leaders rework for Aztec, Phoenicia, and Khmer.

Call-back previous city defense changes.

Remove city-state starting units.

Fix an icon bug.