Intruder

Intruder

Phil's Saloon
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Update: 9 Apr, 2021 @ 3:15pm

Extremely Important Stuff:

  • Increased FPS by 70% by baking the sunlight.
    • Sadly, the sun will no longer cast shadows behind players.
    • Increasing the FPS also increase the map's file size to preserve quality.
Semi Important Stuff:
  • Removed the CS gas from the Intruder Van.
Less Important Stuff:
  • Fixed a desk turning a wall invisible.
  • Fixed a desk having an invisible wall
  • Slightly shifted and adjusted some props.
  • Added some events linked to package extracting.

Update: 7 Mar, 2021 @ 8:27pm

Extremely Important Stuff:

  • Added Bloon!
Less Important Stuff:
  • Fixed some tiny things.

Update: 8 Feb, 2021 @ 4:51pm

Semi Important Stuff:

  • Removed 1 SMG from Guard spawn.
  • Adjusted the Shop building to remove a jump that was overlooked.
  • Adjusted some rocks, random building parts, fences, crates, barrels and bushes. These small adjustments should give Intruders some more cover around the Bank.
  • Increased the round timer by 30 seconds.

Update: 6 Feb, 2021 @ 3:31pm

Semi Important Stuff:

  • Fixed the sheet metal explosion distance.
  • Lowered the amount of Remote Charges next to the van from 6 to 4.
  • Increased the shots needed to break sheet metal from 35 to 45.
Less Important Stuff:
  • Fixed the objective screen.
  • Fixed some misplaced Sheet Metal.
  • Lowered the intensity of the volumteric lighting.

Update: 3 Feb, 2021 @ 3:22pm

Semi Important Stuff:

  • Added Post Effects
Less Important Stuff:
  • Slightly adjusted some of the lighting.
  • Added some extremely nice Volumetric Lighting on every light fixture.
    Made by JakeSayingWoosh.
  • Slightly shifted some props around.
  • Fixed an item pickup.
  • Fixed a vent.

Update: 21 Jan, 2021 @ 9:22pm

Semi Important Stuff:

  • Increased the shots needed to break sheet metal from 15 to 35
Less Important Stuff:
  • Adjusted notes.

Update: 21 Jan, 2021 @ 7:59pm

Less Important Stuff:

  • Fixed the workshop page image.

Update: 21 Jan, 2021 @ 7:31pm

Very Important Stuff:

  • Made the sheet metal thicker to prevent explosions from clipping through.
  • Adjusted the sheet metal (Now referred to as Armored Barricade) on the Office window to be more consistent when hit by explosives.
  • Added the ability to break sheet metal after shooting it 15 times.
    • Not sure how this one will play out, but we'll see.
Semi Important Stuff:
  • Removed some specific jump spots around the inside of the Saloon.
  • Replaced the makeshift looking tower with a proper windmill.
  • Added more and adjust the existing bushes around the map.
  • Added a sliding vent on the ceiling of the Office.
Less Important Stuff:
  • Fixed another door opening angle.
  • Removed and fixed a lot of holes/steams inside of walls and intersecting pieces.
  • Slightly shifted every single piece of sheet metal on the map.
    • This was done to implement another feature into the map, but was removed due to in-game bugs that were discovered. I don't believe I intentionally removed or created any angles revolving around the sheet metal, expect in a few designated spots.
  • Slightly increased the file size of the map.
  • Changed the texture of the sheet metal (Armored Barricade) on the Office window.
  • Increased the texture resolution on the boxes and crates.
  • Added a fuse box that can disabled the work light behind the Saloon.
  • Replaced the wood fence model with a clean, non garbage version.
  • Added solar panels to the roof, which do absolutely nothing.
  • Slightly shifted and adjusted some props across the whole map.
  • Added some black trim around some of the exterior buildings.
  • Added a cactus or two.
  • Adjusted notes.

Update: 21 Jan, 2021 @ 6:54pm

Extremely Important Stuff:

  • Goodbye Christmas Saloon!

Update: 20 Dec, 2020 @ 5:11pm

Semi Important Stuff:

  • Added 3 more songs to the piano.
  • Enable slipzones that were disabled because of cacti.
Less Important Stuff:
  • Fixed a door opening angle.