Intruder

Intruder

Phil's Saloon
Showing 61-70 of 70 entries
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Update: 18 Dec, 2020 @ 3:06pm

Extremely Important Stuff:

  • Christmas Update 🎄

Update: 15 Dec, 2020 @ 7:01pm

Semi Important Stuff:

  • Reduced the file size, probably for the final time, by 23mb.
  • Fixed a strafe jump location I wasn't fond of.
Less Important Stuff:
  • Added some black trim around the whole saloon.
  • Fixed and adjusted the slip zones across the map.
  • Fixed the out-of-bounds terrain not sounding like sand.
  • A secondary train horn blows if someone is run over.
  • Added door frames inside the abandoned buildings.
  • Fixed and adjusted some of the lighting.
  • Added the blue weapon racks.
  • Adjusted textures and props.
  • Added light switches.
  • Fixed a "thing".
  • Adjusted notes.

Update: 27 Oct, 2020 @ 5:02pm

Extremely Important Stuff:

  • Breakable bottles made by Spooky, fellow mapmaker and community member! 🎉
  • Reduced the file size of the map by 75~ megabytes.
Semi Important Stuff:
  • All of the SMGs start loaded. You're welcome.
  • Placed a 3rd SMG inside the Guard spawn.
  • Added a train station.
Less Important Stuff:
  • Added names to all of the buildings for callouts.
  • Added some buildings on the outside of the map.
  • Updated the Objective Menu and screenshots.
  • Fixed some minor issues.
  • Adjusted props.
  • Adjusted notes.

Update: 23 Sep, 2020 @ 8:35pm

Extremely Important Stuff:

  • Version 2.0 with updated screenshots! 🎉
  • Reduced the file size of the map by 504~ megabytes. The gameplay/visuals of the map have not been downgraded for a smaller file size. Same Saloon, smaller download. It's magic.
Semi Important Stuff:
  • Relit the inside of the Saloon.
  • The Office door is now unlockpickable and opens a few seconds after the round starts.
  • Players riding the train are longer laggy, which means you can actually kill them.
  • Removed 1 Smoke Grenade from the Intruder Spawn since 2 was slightly imbalanced.
  • The Office window now has 4 pieces of Sheet Meat instead of 3.
  • Reduced the round timer by 30 seconds.
Less Important Stuff:
  • Updated the objective screen.
  • Adjusted/added some props.
  • Adjusted the walls and floors by an extremely small amount.
  • Adjusted notes.

Update: 5 Sep, 2020 @ 10:03pm

Semi Important Stuff:

  • Fixed the Shotgun spawn location. I messed it up when adding an ammo box last update.

Update: 3 Sep, 2020 @ 2:40pm

Semi Important Stuff:

  • Reduced the file size of the map by 100~ megabytes.
Less Important Stuff:
  • Temporarily disabled certain things to comply with the MM contest.
  • Made the Train Escape capture zone appear slightly sooner.
  • Added an ammo box for the shotgun.
  • Adjusted props.

Update: 30 Aug, 2020 @ 2:49pm

Very Important Stuff:

  • Fixed the broken lighting. Everything should look nice again.
Less Important Stuff:
  • Adjusted how some of the shadows looked.
  • Adjusted the sheet metal even more.

Update: 29 Aug, 2020 @ 2:17pm

Very Important Stuff:

  • Removed the Binoculars and the Red Dots from Guard's starting load out.
  • Added 2 pairs Binoculars at the Intruder Van™.
  • Added 1 pair Binoculars inside the Saloon.
  • Added 1 Red Dot inside the Saloon.
  • Gave the Guards their glowing green visors back.
Semi Important Stuff:
  • Adjusted and added some more props.
Less Important Stuff:
  • Adjusted the terrain heights in specific spots, again.
  • Fixed some gaps where walls and floors connected.

Update: 28 Aug, 2020 @ 10:34pm

Extremely Important Stuff:

  • Extra measures were put in place to prevent spawn killing. It's now a lot harder to get shot right out of spawn. Just move around a bit and you'll be fine.
Very Important Stuff:
  • Added 1 extra Remote Charge at the Intruder Van™ because of the readjusted barricades.
  • Added 1 extra Smoke Grenade at the Intruder Van™ to help with repositioning
  • Added 2 extra Remote Charges and Sensors inside the Guard spawn.
  • Added 1 CS Gas Grenade pickup for the Guards.
Semi Important Stuff:
  • Adjusted/added some props across the whole map.
  • Adjusted the terrain height in specific spots.
  • Adjusted the lights.
  • Added lights inside the bedrooms.
Less Important Stuff:
  • Added a nice dirt texture in certain spots around the map.
  • Made the old paths slightly easier to see.
  • Added some ambient wind that I forgot about.
  • Fixed the mismatching sand colors.

Update: 27 Aug, 2020 @ 3:53pm

Extremely Important Stuff:

  • Initial upload! 🎉