Crusader Kings III

Crusader Kings III

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Update: 9 Dec, 2024 @ 8:23pm

- Cleaned up and organized my zMB_game_start file which also has sped up the games loading times with this mod

Update: 9 Dec, 2024 @ 3:34pm

Update: 9 Dec, 2024 @ 3:11pm

- Some file changes for better EPE compatibility

Update: 8 Dec, 2024 @ 8:51pm

## THIS UPDATE WILL BREAK YOUR SAVES ##

First part of a culture revamp and cleanup. Languages, heritages, and namelists cleaned up and added/removed and various new cultures added for these changes
- Set up court languages for all the bookmarks
- CCU completely re-done and now properly functioning within the mod
- Various bug fixes
- EPE/CFP update

Update: 27 Nov, 2024 @ 11:59pm

- Update for clothing DLC

Update: 24 Nov, 2024 @ 8:50am

- Some culture fixes

Update: 21 Nov, 2024 @ 6:13pm

- Update for the patch
- Updated for RICE update
- Various bug fixes from Discord
- Many unlanded adventurers added in various bookmarks
- Continuation of the culture revamp mainly with a focus on languages right now. You'll mainly see this with the Romance, Germanic, Arabic, and India languages right now
- Broke up the Baranis and Butr cultures into the major confederations of the period. Given what was done with other cultures in the mod (ie all the slavic tribe cultures in earlier dates) it seemed silly to lump together peoples from the Atlantic to the Siwa Oasis just because some Arabic scholars decided to classify them that way

- There may be some wonkiness with some mods right now with cultures while I'm in the progress of the above. If you notice any issues let me know and I'll fix them if you tell me which mod -

Update: 8 Nov, 2024 @ 11:13am

Update: 8 Nov, 2024 @ 11:06am

- Cleanup of culture files and a start of cleanup for languages. As this involved renaming and deleting files if you have any strange issues just resub to the mod or validate your files to ensure Steam cleans out the mod folder. If you use any mods that compatch with my mod they may crash until that mod updates their culture files to account for my changes
- Fixed the issue that was causing Constantinople to have 100+ development by setting ERE noble families differently. This may somewhat improve performance as well

Update: 4 Nov, 2024 @ 4:12pm

- Added about 9 landless adventurers to 1337. I'll add to other bookmarks based on the votes in the poll on Discord though 769 was the second most voted and like 75% of the landed characters in that date are completely made up so don't expect too much with that one. This is something I'll do over a period of a time depending on my mood for making characters.