Crusader Kings III

Crusader Kings III

Rurik: Chronica Slavorum
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Update: 3 Oct, 2024 @ 10:00pm

✦ Changed starting traditions for Croats and Serbs (867)
✦ Restored the base religion of Slavic Paganism for some South Slavs
✦ Ubbe Ragnarsson gained permanent personality traits instead of random ones
✦ The «Historical Tale» modifier will now be removed from Oleg if Rurik died prematurely
✦ Starting followers are now hired of the same culture and religion as their adventurer
✦ Adjusted AI logic for moving an army by sea during a war
✦ Changed AI priorities in war (increased importance of own capital, defense and capturing war targets)
✦ Added Lestek (Son of Zemovit) to the game to reduce the likelihood of the Piast dynasty dying out
✦ Now Harald Fairhair and Zemovit Piast are hidden conquerors (to help them gather Norway and Poland through more aggressive expansion).

Update: 3 Oct, 2024 @ 3:00am

✦ Updated the descriptor to game version 1.13.0.4
✦ Cancelled changes to militia characteristics

Update: 1 Oct, 2024 @ 10:00pm

✦ Now advantage in combat gives a 2% increase in attack (was 10% in the base game)
✦ Now religion differences impose more penalties to opinion
✦ Now militia has a screen characteristic of 5 (was 0 in the base game)
✦ AI will now spend more prestige/gold on an army at the beginning of the game
✦ AI now tries to walk instead of sailing if the distance is not significant
✦ Tribal contract now gives 10% to militia from vassals per reputation level (was 15% in the base game)
✦ Temporarily removed the music files of the mod for rework for the game player

Update: 30 Sep, 2024 @ 11:00pm

✦ Changed the starting traditions for East Slavic cultures
✦ Now the «Varangian Trade» tradition gives the possibility to send to the Varangian Guard
✦ Rebalanced Varangians (price/characteristics/provision ratio)
✦ Sword Kladenets of Svyatogor now requires a minimum of 30 prowess

Update: 29 Sep, 2024 @ 1:00pm

✦ Changed the effects of the Rooks innovation, now Slavs cannot loot by sea
✦ Changed Svyatogor's traits and starting characteristics
✦ Sword Kladenets of Svyatogor now requires a minimum of 25 prowess
✦ Vadim the Brave now has a strong claim to the title of the kingdom of Novgorod and can establish a Legitimist camp
✦ Knight's efficiency is now increased at the expense of prowess by 50% (was 100%)
✦ Knight's prowess now increases stamina by 15% (was 10%)
✦ Increased opinion penalties if a character wishes to become an advisor but is not appointed
✦ Increased opinion penalties if a character holds the title of more than 1 duchy
✦ Increased opinion penalties if a character is not a lawful suzerain

Update: 29 Sep, 2024 @ 6:30am

✦ Fixed a bug in the conditions for hiring the junior druzhina and varangians

Update: 29 Sep, 2024 @ 1:00am

✦ Added a decision for Western and Eastern Slavic Pagans on “Choosing a Patron Deity” and related content
✦ Rebalanced provision consumption for Slavic professionals
✦ Rebalanced braves (price/characteristics ratio)
✦ Hrolf de Normandy from the base game no longer has a dynasty and no camp (Play as a real Hrolf from the Trønde dynasty)
✦ Added the coat of arms of House Svyatogorovich

Update: 28 Sep, 2024 @ 7:01am

✦ Added a new adventurer - Bogatyr Svyatogor Svyatogorovich (867)
✦ Added Sword Kladenets of Svyatogor artifact to the game
✦ Rebalanced the consumption of provisions for Slavic professionals
✦ Rebalanced Young Druzhina (price/characteristics ratio)

Update: 27 Sep, 2024 @ 6:00am

✦ Changing starting innovations for Scandinavians

Update: 27 Sep, 2024 @ 2:00am

✦ Fixed localization errors
✦ Added coat of arms for the kingdom of Novgorod