Stonehearth

Stonehearth

The Hunter
Showing 1-10 of 10 entries
Update: 18 Jun @ 9:20am

### June 18th, 2025 - v1.2
- Added version to server initialization log.
- (ACE) Added a cape for protecting the Hunter against Freezing weather. Craftable by the Weaver.
- (ACE) Hunter hats will now protect against Heat Strokes and will fit ACE's filters for civillian equipment.
- Fixed a couple of issues with the hunting and Hunting Dog logic.
- Fixed an issue that could be caused when the Hunting Dog managed to deal the final blow to a creature.
- (ACE) Fixed an issue that allowed you to transfer the Hunting Dog to a different owner.
- Made it so the Hunting Dog bites deal no damage at all. However, they'll now 100% of the time add the "Sic'd" debuff.
- Hunting Dogs will prefer chasing prey only after their owners has started hunting.

Update: 28 Aug, 2023 @ 4:32am

- Fixed a Loot Drops component issue when using ACE.

Update: 6 Jun, 2022 @ 6:24pm

- Increased the minimum experience gained by the Hunter when hunting animals from 5 to 16
- Increased the maximum experience gained by the Hunter when hunting animals from 70 to 90
- Decreased the time to "clean-up" hunts from 7 to 4 days
- Fixed a long-standing combat service issue that caused turrets to not kill enemies
- Fixed another combat service issue that albeit rarer, caused all units (including enemies and lings) to not be able to harm/damage each other anymore
- Removed `node.lua` patch (not needed anymore)
- Streamlined/cleaned scripts a bit
- Fixed an issue with the Hunting Camp not properly "ordering" animals to be hunted even when spawning within its range
- Fixed an issue that made wild animal tracking permanently stop after a while.

Update: 8 Sep, 2021 @ 9:10pm

Anoter quick fix to fix what was broken yesterday :P

Update: 7 Sep, 2021 @ 10:57pm

Sneaky update just to fix ACE unstable :)

Update: 10 Oct, 2020 @ 11:41am

Another silent quick fix

Update: 9 Oct, 2020 @ 12:33pm

Silent quick fix

Update: 9 Oct, 2020 @ 11:37am

Updated Readme

Update: 9 Oct, 2020 @ 11:36am

- Fixed an issue with the Loot Drops Component that caused errors when using the stable release of ACE.
- Fixed an issue when sending out a citizen to a dispatch quest (i.e: Amberstone) and they don't have a pet.
- Added compatibility for customizing the "Dog Companion" per kingdom.

Update: 8 Oct, 2020 @ 2:32pm

Initial Release